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Eggomania

From Wikipedia, the free encyclopedia
1983 video game
Not to be confused with Egomania.
For the deviant of Tetris called Eggo Mania in PAL countries, see Egg Mania: Eggstreme Madness.
1983 video game
Developer(s) James Wickstead Design Associates[1]
Publisher(s) U.S. Games
Designer(s) Henry Will
Wes Trager[2]
Composer(s) Todd Marshall[1]
Platform(s) Atari 2600
Release1983
Genre(s) Action
Mode(s)1-4 players taking turns

Eggomania is an action video game released in January 1983[3] by U.S. Games for the Atari 2600. Similar in design to Kaboom! , which itself is a derivative of the arcade game Avalanche , the objective is to catch eggs in a hat which are thrown by a chicken.

Gameplay

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Six green eggs falling toward the hat

A chicken at the top of the screen moves back and forth, dropping eggs. The paddle controller is used to move a blue bear holding a hat over its head left and right at the bottom of the screen. The goal is to catch the eggs in the hat. At the end of each round, the player has a chance to throw the eggs they have caught back at the chicken for bonus points. The speed of the game increases as the player progresses.

The game has two difficulties; the easier variation gives the player a larger hat for catching eggs.[4]

Reception

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Electronic Games in June 1983 called Eggomania "delightful", stating that the game improved on Kaboom! and Avalanche as a "fully-animated delight that might even eclipse its inspiration" with "state-of-the-art graphics on the 2600".[5]

See also

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References

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  1. ^ a b Stilphen, Scott (2014). "Interview with Todd Marshall". Atari Compendium.
  2. ^ Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ "Atari 2600 Compatible: Eggomania" (PDF). The Video Game Update . Vol. 1, no. 11. February 1983. p. 3.
  4. ^ "Atari 2600 VCS Eggomania: Scans, dump, download, screenshots, ads, videos, catalog, instructions, roms".
  5. ^ Katz, Arnie; Kunkel, Bill (June 1983). "Programmable Arcade". Electronic Games. pp. 38–42. Retrieved 6 January 2015.
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