I am using an STM32F105 to communicate with a Linx GPS chip using a UART.
If I don't use interrupts (if I just poll the RX flag) then it works just fine. But I'm getting unexpected results when trying to use interrupts.
For example, if I only enable the RXNE ("RX not empty") interrupt using USART_ITConfig(USARTx, USART_IT_RXNE)
, then the code should only vector to the ISR for this one specific event. But the interrupt is being triggered for an Overrun condition, too.
As far as clearing the flags, it seems that the method depends on the flag.
To clear the Overrun flag (USART_IT_ORE
), the User Manual explains that I should first read the USARTx_SR
register, then read the USARTx_DR
register. This does work; the flag is cleared.
There is also a USART_ClearITPendingBit()
function, but it only accepts a small subset of flags.
There are eight different interrupt sources that can be selectively enabled, and ten different flags. Is there a summary somewhere of how to manage all of these flags?
4 Answers 4
Generally, you only need to handle the interrupt flags which you have specifically enabled with USART_ITConfig()
.
However, if you enable the RXNE interrupt (USART_ITConfig(USARTx, USART_IT_RXNE)
) then this also enables the Overrun interrupt! So you must handle both of those.
The USART flags can be confusing. There are separate status flags and interrupt flags and they share similar names. For example: USART_IT_RXNE
and USART_FLAG_RXNE
.
In addition, there are various methods to clear these flags. For example, the USART_ClearITPendingBit()
function only works for four (of the ten) possible flags.
Here is a summary of the interrupt flags and how to use them. These are specific for the STM32F105, but are representative:
USART_IT_TXE - "Transmit Data register empty"
- It is cleared automatically when calling
USART_SendData()
USART_IT_RXNE - "Receive Data register not empty"
It is cleared automatically when calling
USART_ReceiveData(USARTx)
It can be cleared manually by calling
USART_ClearITPendingBit(USARTx, USART_IT_RXNE)
USART_IT_TC - "Transmission complete"
It is cleared automatically by:
USART_GetITStatus(USARTx, USART_IT_TC)
followed byUSART_SendData()
It can be also be cleared manually by calling
USART_ClearITPendingBit(USARTx, USART_IT_TC)
USART_IT_CTS - "CTS change"
- Cleared by calling
USART_ClearITPendingBit(USARTx, USART_IT_CTS)
USART_IT_LBD - "LIN Break detected"
- Cleared by calling
USART_ClearITPendingBit(USARTx, USART_IT_LBD)
USART_IT_PE - "Parity error"
- Cleared by:
USART_GetITStatus(USARTx, USART_IT_PE)
followed byUSART_ReceiveData(USARTx)
USART_IT_NE - "Noise error"
- Cleared by:
USART_GetITStatus(USARTx, USART_IT_NE)
followed byUSART_ReceiveData(USARTx)
USART_IT_ORE - "Overrun error"
- Cleared by:
USART_GetITStatus(USARTx, USART_IT_ORE)
followed byUSART_ReceiveData(USARTx)()
USART_IT_IDLE - "Idle line detected"
- Cleared by:
USART_GetITStatus(USARTx, USART_IT_IDLE)
followed byUSART_ReceiveData(USARTx)()
-
1\$\begingroup\$ Yep, I answered my own question :) If I had found a list like this earlier, it would have saved me a good amount of time. I hope it helps someone! \$\endgroup\$bitsmack– bitsmack2016年03月14日 22:17:59 +00:00Commented Mar 14, 2016 at 22:17
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2\$\begingroup\$ This answer is gold; very clear reference of how to clear each of these interrupts. \$\endgroup\$jjmilburn– jjmilburn2016年09月22日 23:21:47 +00:00Commented Sep 22, 2016 at 23:21
Just want to add some my experience on this problem, I follow the instructions:
USART_IT_ORE - "Overrun error"
Cleared by: USART_GetITStatus(USARTx, USART_IT_ORE) followed by USART_ReceiveData(USARTx)()
Is seems not work, and the following command work for me instead:
USART_GetFlagStatus(USARTx, USART_IT_ORE) followed by USART_ReceiveData(USARTx)
If you look into the functions:
USART_GetFlagStatus() and USART_ReceiveData()
You will find what exactly Bitsmack wrote before... "First read the USARTx_SR register, then read the USARTx_DR register."
Hopefully it work for you and save lot more time on this issue.=)
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\$\begingroup\$ Thanks for your information! I don't recognize USART_GetFlat(). Can you tell me where it comes from? \$\endgroup\$bitsmack– bitsmack2018年10月12日 17:05:49 +00:00Commented Oct 12, 2018 at 17:05
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\$\begingroup\$ I am sorry that I wrongly typed on the command,, it should be USART_GetFlagStatus() followed by USART_ReceiveData(), the original post was corrected. Thanks Bitsmack. \$\endgroup\$LostInCoding– LostInCoding2018年10月18日 01:59:39 +00:00Commented Oct 18, 2018 at 1:59
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\$\begingroup\$ Excellent, thank you! It looks like the function names have changed. Are you using a Standard Peripheral Library or one of the STMCube HALs? For which family of microcontrollers? \$\endgroup\$bitsmack– bitsmack2018年10月18日 07:27:45 +00:00Commented Oct 18, 2018 at 7:27
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\$\begingroup\$ Thanks for the good answer. BUT: I receive one character on STM32L476, no further bytes are received (no signal on oszi), but permanent receive a FE (framing error) interrupt. Cannot even clear this interrupt. Any ideas what's the reason? \$\endgroup\$peets– peets2021年05月01日 19:21:36 +00:00Commented May 1, 2021 at 19:21
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1\$\begingroup\$ @peets - There is a way to clear the Framing Error (FE) flag. You need to call
LL_USART_ClearFlag_ORE(USARTx_INSTANCE);
which writes to the ICR registerWRITE_REG(USARTx->ICR, USART_ICR_ORECF);
. That should clear the Framing Error (FE) flag. Also, if you have Error Interrupt Enable (EIE) set, you may enter error handling code which sits forever. If you're getting framing errors check baud rate and line breaks (UART line staying low for period of time). \$\endgroup\$mrbean– mrbean2022年07月18日 17:06:50 +00:00Commented Jul 18, 2022 at 17:06
reading status
and data
registers clears overrun error.
uint32_t cnt_rx2_overrun;
void USART2_IRQHandler(void)
{
uint32_t status = USART2->SR;
uint8_t ch;
if (status & USART_SR_RXNE) { // rx data
ch = USART2->DR;
// parse data
}
else if (status & USART_SR_ORE){ // overrun error
ch = USART2->DR; // reading clears the ORE flag
cnt_rx2_overrun++;
}
}
```
This code is working very well for me, running on STM32L4: The buffer to store the received data (guc_RXBuffer) and buffer index (gui16_RXWritePointer) are global variables, treated in the main loop, outside the interrupt routine. Each error can be monitored using the global error counters, optional.
void USART2_IRQHandler(void)
{
/* USER CODE BEGIN USART2_IRQn 0 */
uint32_t ui32_ISR_Reg;
ui32_ISR_Reg = USART2->ISR; // get the Interrupt and status register content
if(ui32_ISR_Reg & 0x0F) { // One or more Error flags are active (Overrun, Noise, Framing, Parity)
USART2->RQR = USART_RQR_RXFRQ; // Clear the RXNE flag and discard the received data without reading it
if(ui32_ISR_Reg & USART_ISR_ORE) { // Overrun
USART2->ICR = USART_ICR_ORECF; // Clear the Overrun error flag
// gui16_LoRa_ORE++;
}
if(ui32_ISR_Reg & USART_ISR_NE) { // Noise
USART2->ICR = USART_ICR_NCF; // Clear the Noise error flag
// gui16_LoRa_NE++;
}
if(ui32_ISR_Reg & USART_ISR_FE) { // Framing
USART2->ICR = USART_ICR_FECF; // Clear the Framing error flag
// gui16_LoRa_FE++;
}
if(ui32_ISR_Reg & USART_ISR_PE) { // Parity
USART2->ICR = USART_ICR_PECF; // Clear the Parity error flag
// gui16_LoRa_PE++;
}
return;
}
if((USART2->CR1 & USART_CR1_RXNEIE) && (ui32_ISR_Reg & USART_ISR_RXNE)) { // RXNE flag will be cleared by reading of DR register
guc_RXBuffer[gui16_RXWritePointer] = (unsigned char)(USART2->RDR & 0xFFU); // reading DR register
}
return; // avoid calling the HAL_UART_IRQHandler bellow
/* USER CODE END USART2_IRQn 0 */
HAL_UART_IRQHandler(&huart2);
/* USER CODE BEGIN USART2_IRQn 1 */
/* USER CODE END USART2_IRQn 1 */
}
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