Version: Unity 6.2 (6000.2)
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C# compiler and language version reference
Version control integrations

Version control

You can use Unity in conjunction with most common version control tools, including Unity Version Control and Perforce. This section gives details of the tools and options available and how to work with them.

Topic Description
Version control integration Integrate Unity with version control systems.
PerForce A version control system for file change management. More info
See in Glossary
Use the Perforce version control system.
SmartMerge Use the UnityYAMLMerge tool to merge sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary
and prefabAn asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info
See in Glossary
files in a semantically correct way.
Diff tool support Understand the diff tools that Unity supports, and how to set up a custom revision tool.

Additional resources

C# compiler and language version reference
Version control integrations
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