Version: Unity 6.5 (6000.5)
  • Supported
  • Legacy
Language : English
Develop an ambisonic audio decoder
Audio Clip Import Settings reference

Audio Reference

Topic Description
Audio Clip A container for audio data in Unity. Unity supports mono, stereo and multichannel audio assets (up to eight channels). Unity can import .aif, .wav, .mp3, and .ogg audio file format, and .xm, .mod, .it, and .s3m tracker module formats. More info
See in Glossary
Reference information about the AudioClip class.
Audio Listener A component that acts like a microphone, receiving sound from Audio Sources in the scene and outputting to the computer speakers. More info
See in Glossary
Reference information about the AudioListener class.
Audio Source A component which plays back an Audio Clip in the scene to an audio listener or through an audio mixer. More info
See in Glossary
Reference information about the AudioSource class.
Audio Mixer Reference information about the Unity AudioMixer class and its UI.
Audio filters Any audio filter that distorts the sound from an Audio Source or sounds reaching an Audio Listener. More info
See in Glossary
Reference information about the various audio filters in Unity.
Audio effects Any effect that can modify the output of Audio Mixer components, such as filtering frequency ranges of a sound or applying reverb. More info
See in Glossary
Reference information about the various audio effects in Unity.
Audio Reverb Zone Reference information about the AudioReverbZone class.
Microphone Reference information about the Microphone class.
Audio Settings Reference information about the AudioSettings class.

Additional resources

Develop an ambisonic audio decoder
Audio Clip Import Settings reference
Copyright ©2005-2026 Unity Technologies. All rights reserved. Built from job ID 70950424. Built on: 2026年07月02日.

AltStyle によって変換されたページ (->オリジナル) /