Uses of Interface
java.awt.Transparency

  • Packages that use Transparency
    Package Description
    java.awt
    Contains all of the classes for creating user interfaces and for painting graphics and images.
    java.awt.image
    Provides classes for creating and modifying images.
    javax.swing.plaf
    Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.
    • Uses of Transparency in java.awt

      Subinterfaces of Transparency in java.awt
      Modifier and Type Interface Description
      interface Paint
      This Paint interface defines how color patterns can be generated for Graphics2D operations.
      Classes in java.awt that implement Transparency
      Modifier and Type Class Description
      class Color
      The Color class is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace.
      class GradientPaint
      The GradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
      class LinearGradientPaint
      The LinearGradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
      class MultipleGradientPaint
      This is the superclass for Paints which use a multiple color gradient to fill in their raster.
      class RadialGradientPaint
      The RadialGradientPaint class provides a way to fill a shape with a circular radial color gradient pattern.
      class SystemColor
      A class to encapsulate symbolic colors representing the color of native GUI objects on a system.
      class TexturePaint
      The TexturePaint class provides a way to fill a Shape with a texture that is specified as a BufferedImage.
    • Uses of Transparency in java.awt.image

      Classes in java.awt.image that implement Transparency
      Modifier and Type Class Description
      class BufferedImage
      The BufferedImage subclass describes an Image with an accessible buffer of image data.
      class ColorModel
      The ColorModel abstract class encapsulates the methods for translating a pixel value to color components (for example, red, green, and blue) and an alpha component.
      class ComponentColorModel
      A ColorModel class that works with pixel values that represent color and alpha information as separate samples and that store each sample in a separate data element.
      class DirectColorModel
      The DirectColorModel class is a ColorModel class that works with pixel values that represent RGB color and alpha information as separate samples and that pack all samples for a single pixel into a single int, short, or byte quantity.
      class IndexColorModel
      The IndexColorModel class is a ColorModel class that works with pixel values consisting of a single sample that is an index into a fixed colormap in the default sRGB color space.
      class PackedColorModel
      The PackedColorModel class is an abstract ColorModel class that works with pixel values which represent color and alpha information as separate samples and which pack all samples for a single pixel into a single int, short, or byte quantity.
      class VolatileImage
      VolatileImage is an image which can lose its contents at any time due to circumstances beyond the control of the application (e.g., situations caused by the operating system or by other applications).
    • Uses of Transparency in javax.swing.plaf

      Classes in javax.swing.plaf that implement Transparency
      Modifier and Type Class Description
      class ColorUIResource
      A subclass of Color that implements UIResource.