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OpenCV  3.0.0
Open Source Computer Vision
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Classes | Functions
RGB-Depth Processing

Classes

  Modality that computes quantized gradient orientations from a color image. More...
 
 
  Modality that computes quantized surface normals from a dense depth map. More...
 
  Object detector using the LINE template matching algorithm with any set of modalities. More...
 
  Discriminant feature described by its location and label. More...
 
 
struct   cv::linemod::Match
  Represents a successful template match. More...
 
  Interface for modalities that plug into the LINE template matching representation. More...
 
 
 
  Represents a modality operating over an image pyramid. More...
 
 
 
 
 
 
 

Functions

  cv::linemod::QuantizedPyramid::Candidate::Candidate (int x, int y, int label, float score)
 
  cv::linemod::Feature::Feature (int x, int y, int label)
 
  cv::linemod::Match::Match (int x, int y, float similarity, const String &class_id, int template_id)
 
void  cv::linemod::colormap (const Mat &quantized, Mat &dst)
  Debug function to colormap a quantized image for viewing. More...
 
void  cv::rgbd::depthTo3d (InputArray depth, InputArray K, OutputArray points3d, InputArray mask=noArray())
 
void  cv::rgbd::depthTo3dSparse (InputArray depth, InputArray in_K, InputArray in_points, OutputArray points3d)
 
Ptr< Detector >  cv::linemod::getDefaultLINE ()
  Factory function for detector using LINE algorithm with color gradients. More...
 
Ptr< Detector >  cv::linemod::getDefaultLINEMOD ()
  Factory function for detector using LINE-MOD algorithm with color gradients and depth normals. More...
 
bool  cv::rgbd::isValidDepth (const float &depth)
 
bool  cv::rgbd::isValidDepth (const double &depth)
 
bool  cv::rgbd::isValidDepth (const short int &depth)
 
bool  cv::rgbd::isValidDepth (const unsigned short int &depth)
 
bool  cv::rgbd::isValidDepth (const int &depth)
 
bool  cv::rgbd::isValidDepth (const unsigned int &depth)
 
void  cv::rgbd::rescaleDepth (InputArray in, int depth, OutputArray out)
 
void  cv::rgbd::warpFrame (const Mat &image, const Mat &depth, const Mat &mask, const Mat &Rt, const Mat &cameraMatrix, const Mat &distCoeff, Mat &warpedImage, Mat *warpedDepth=0, Mat *warpedMask=0)
 

Detailed Description

Function Documentation

cv::linemod::QuantizedPyramid::Candidate::Candidate ( int  x,
int  y,
int  label,
float  score 
)
inline
cv::linemod::Feature::Feature ( int  x,
int  y,
int  label 
)
inline
cv::linemod::Match::Match ( int  x,
int  y,
float  similarity,
const Stringclass_id,
int  template_id 
)
inline
void cv::linemod::colormap ( const Mat &  quantized,
Mat &  dst 
)

Debug function to colormap a quantized image for viewing.

void cv::rgbd::depthTo3d ( InputArray  depth,
InputArray  K,
OutputArray  points3d,
InputArray  mask = noArray() 
)

Converts a depth image to an organized set of 3d points. The coordinate system is x pointing left, y down and z away from the camera

Parameters
depth the depth image (if given as short int CV_U, it is assumed to be the depth in millimeters (as done with the Microsoft Kinect), otherwise, if given as CV_32F or CV_64F, it is assumed in meters)
K The calibration matrix
points3d the resulting 3d points. They are of depth the same as depth if it is CV_32F or CV_64F, and the depth of K if depth is of depth CV_U
mask the mask of the points to consider (can be empty)
void cv::rgbd::depthTo3dSparse ( InputArray  depth,
InputArray  in_K,
InputArray  in_points,
OutputArray  points3d 
)
Parameters
depth the depth image
in_K
in_points the list of xy coordinates
points3d the resulting 3d points
Ptr<Detector> cv::linemod::getDefaultLINE ( )

Factory function for detector using LINE algorithm with color gradients.

Default parameter settings suitable for VGA images.

Ptr<Detector> cv::linemod::getDefaultLINEMOD ( )

Factory function for detector using LINE-MOD algorithm with color gradients and depth normals.

Default parameter settings suitable for VGA images.

bool cv::rgbd::isValidDepth ( const float &  depth )
inline

Checks if the value is a valid depth. For CV_16U or CV_16S, the convention is to be invalid if it is a limit. For a float/double, we just check if it is a NaN

Parameters
depth the depth to check for validity
bool cv::rgbd::isValidDepth ( const double &  depth )
inline
bool cv::rgbd::isValidDepth ( const short int &  depth )
inline
bool cv::rgbd::isValidDepth ( const unsigned short int &  depth )
inline
bool cv::rgbd::isValidDepth ( const int &  depth )
inline
bool cv::rgbd::isValidDepth ( const unsigned int &  depth )
inline
void cv::rgbd::rescaleDepth ( InputArray  in,
int  depth,
OutputArray  out 
)

If the input image is of type CV_16UC1 (like the Kinect one), the image is converted to floats, divided by 1000 to get a depth in meters, and the values 0 are converted to std::numeric_limits<float>::quiet_NaN() Otherwise, the image is simply converted to floats

Parameters
in the depth image (if given as short int CV_U, it is assumed to be the depth in millimeters (as done with the Microsoft Kinect), it is assumed in meters)
depth the desired output depth (floats or double)
out The rescaled float depth image
void cv::rgbd::warpFrame ( const Mat &  image,
const Mat &  depth,
const Mat &  mask,
const Mat &  Rt,
const Mat &  cameraMatrix,
const Mat &  distCoeff,
Mat &  warpedImage,
Mat *  warpedDepth = 0,
Mat *  warpedMask = 0 
)

Warp the image: compute 3d points from the depth, transform them using given transformation, then project color point cloud to an image plane. This function can be used to visualize results of the Odometry algorithm.

Parameters
image The image (of CV_8UC1 or CV_8UC3 type)
depth The depth (of type used in depthTo3d fuction)
mask The mask of used pixels (of CV_8UC1), it can be empty
Rt The transformation that will be applied to the 3d points computed from the depth
cameraMatrix Camera matrix
distCoeff Distortion coefficients
warpedImage The warped image.
warpedDepth The warped depth.
warpedMask The warped mask.

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