shader - Factor Documentation

shader


Vocabulary
gpu .shaders

Class description
A shader provides a block of GLSL source code that can be compiled into a shader-instance in a graphics context. Shaders are defined with GLSL-SHADER: or GLSL-SHADER-FILE: and instantiated for a context with <shader-instance> .

Definition
USING: hashtables math strings words ;

IN: gpu.shaders

TUPLE: shader
{ name word read-only initial: t }
{ kind shader-kind read-only initial: vertex-shader }
{ filename read-only } { line integer read-only initial: 0 }
{ source string initial: "" }
{ instances hashtable read-only initial: H{ } } ;

AltStyle によって変換されたページ (->オリジナル) /