rlDrawCall - Factor Documentation

rlDrawCall


Vocabulary
rlgl

Definition
USING: alien.c-types classes.struct ;

IN: rlgl

STRUCT: rlDrawCall
{ mode int initial: 0 } { vertexCount int initial: 0 }
{ vertexAlignment int initial: 0 }
{ textureId uint initial: 0 } ;


Methods
USING: classes.struct classes.struct.private kernel rlgl ;

M: rlDrawCall clone
clone-underlying \ rlDrawCall memory>struct ; inline


USING: accessors classes.struct combinators.smart rlgl ;

M: rlDrawCall struct-slot-values
{
[ mode>> ]
[ vertexCount>> ]
[ vertexAlignment>> ]
[ textureId>> ]
} cleave>array ; inline

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