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Source for java.awt.Point

 1:  /* Point.java -- represents a point in 2-D space
 2:  Copyright (C) 1999, 2002, 2006 Free Software Foundation
 3: 
 4: This file is part of GNU Classpath.
 5: 
 6: GNU Classpath is free software; you can redistribute it and/or modify
 7: it under the terms of the GNU General Public License as published by
 8: the Free Software Foundation; either version 2, or (at your option)
 9: any later version.
 10: 
 11: GNU Classpath is distributed in the hope that it will be useful, but
 12: WITHOUT ANY WARRANTY; without even the implied warranty of
 13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 14: General Public License for more details.
 15: 
 16: You should have received a copy of the GNU General Public License
 17: along with GNU Classpath; see the file COPYING. If not, write to the
 18: Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 19: 02110-1301 USA.
 20: 
 21: Linking this library statically or dynamically with other modules is
 22: making a combined work based on this library. Thus, the terms and
 23: conditions of the GNU General Public License cover the whole
 24: combination.
 25: 
 26: As a special exception, the copyright holders of this library give you
 27: permission to link this library with independent modules to produce an
 28: executable, regardless of the license terms of these independent
 29: modules, and to copy and distribute the resulting executable under
 30: terms of your choice, provided that you also meet, for each linked
 31: independent module, the terms and conditions of the license of that
 32: module. An independent module is a module which is not derived from
 33: or based on this library. If you modify this library, you may extend
 34: this exception to your version of the library, but you are not
 35: obligated to do so. If you do not wish to do so, delete this
 36: exception statement from your version. */
 37: 
 38: 
 39:  package java.awt;
 40: 
 41:  import java.awt.geom.Point2D;
 42:  import java.io.Serializable;
 43: 
 44:  /**
 45:  * This class represents a point on the screen using cartesian coordinates.
 46:  * Remember that in screen coordinates, increasing x values go from left to
 47:  * right, and increasing y values go from top to bottom.
 48:  *
 49:  * <p>There are some public fields; if you mess with them in an inconsistent
 50:  * manner, it is your own fault when you get invalid results. Also, this
 51:  * class is not threadsafe.
 52:  *
 53:  * @author Per Bothner (bothner@cygnus.com)
 54:  * @author Aaron M. Renn (arenn@urbanophile.com)
 55:  * @author Eric Blake (ebb9@email.byu.edu)
 56:  * @since 1.0
 57:  * @status updated to 1.4
 58:  */
 59:  public class Point extends Point2D implements Serializable
 60: {
 61:  /**
 62:  * Compatible with JDK 1.0+.
 63:  */
 64:  private static final long serialVersionUID = -5276940640259749850L;
 65: 
 66:  /**
 67:  * The x coordinate.
 68:  *
 69:  * @see #getLocation()
 70:  * @see #move(int, int)
 71:  * @serial the X coordinate of the point
 72:  */
 73:  public int x;
 74: 
 75:  /**
 76:  * The y coordinate.
 77:  *
 78:  * @see #getLocation()
 79:  * @see #move(int, int)
 80:  * @serial The Y coordinate of the point
 81:  */
 82:  public int y;
 83: 
 84:  /**
 85:  * Initializes a new instance of <code>Point</code> representing the
 86:  * coordinates (0, 0).
 87:  *
 88:  * @since 1.1
 89:  */
 90:  public Point()
 91:  {
 92:  }
 93: 
 94:  /**
 95:  * Initializes a new instance of <code>Point</code> with coordinates
 96:  * identical to the coordinates of the specified point.
 97:  *
 98:  * @param p the point to copy the coordinates from
 99:  * @throws NullPointerException if p is null
 100:  */
 101:  public Point(Point p)
 102:  {
 103:  x = p.x;
 104:  y = p.y;
 105:  }
 106: 
 107:  /**
 108:  * Initializes a new instance of <code>Point</code> with the specified
 109:  * coordinates.
 110:  *
 111:  * @param x the X coordinate
 112:  * @param y the Y coordinate
 113:  */
 114:  public Point(int x, int y)
 115:  {
 116:  this.x = x;
 117:  this.y = y;
 118:  }
 119: 
 120:  /**
 121:  * Get the x coordinate.
 122:  *
 123:  * @return the value of x, as a double
 124:  */
 125:  public double getX()
 126:  {
 127:  return x;
 128:  }
 129: 
 130:  /**
 131:  * Get the y coordinate.
 132:  *
 133:  * @return the value of y, as a double
 134:  */
 135:  public double getY()
 136:  {
 137:  return y;
 138:  }
 139: 
 140:  /**
 141:  * Returns the location of this point. A pretty useless method, as this
 142:  * is already a point.
 143:  *
 144:  * @return a copy of this point
 145:  * @see #setLocation(Point)
 146:  * @since 1.1
 147:  */
 148:  public Point getLocation()
 149:  {
 150:  return new Point(x, y);
 151:  }
 152: 
 153:  /**
 154:  * Sets this object's coordinates to match those of the specified point.
 155:  *
 156:  * @param p the point to copy the coordinates from
 157:  * @throws NullPointerException if p is null
 158:  * @since 1.1
 159:  */
 160:  public void setLocation(Point p)
 161:  {
 162:  x = p.x;
 163:  y = p.y;
 164:  }
 165: 
 166:  /**
 167:  * Sets this object's coordinates to the specified values. This method
 168:  * is identical to the <code>move()</code> method.
 169:  *
 170:  * @param x the new X coordinate
 171:  * @param y the new Y coordinate
 172:  */
 173:  public void setLocation(int x, int y)
 174:  {
 175:  this.x = x;
 176:  this.y = y;
 177:  }
 178: 
 179:  /**
 180:  * Sets this object's coordinates to the specified values. This method
 181:  * rounds to the nearest integer coordinates by adding 0.5 and calling 
 182:  * {@link Math#floor(double)}.
 183:  *
 184:  * @param x the new X coordinate
 185:  * @param y the new Y coordinate
 186:  */
 187:  public void setLocation(double x, double y)
 188:  {
 189:  this.x = (int) Math.floor(x + 0.5);
 190:  this.y = (int) Math.floor(y + 0.5);
 191:  }
 192: 
 193:  /**
 194:  * Sets this object's coordinates to the specified values. This method
 195:  * is identical to the <code>setLocation(int, int)</code> method.
 196:  *
 197:  * @param x the new X coordinate
 198:  * @param y the new Y coordinate
 199:  */
 200:  public void move(int x, int y)
 201:  {
 202:  this.x = x;
 203:  this.y = y;
 204:  }
 205: 
 206:  /**
 207:  * Changes the coordinates of this point such that the specified
 208:  * <code>dx</code> parameter is added to the existing X coordinate and
 209:  * <code>dy</code> is added to the existing Y coordinate.
 210:  *
 211:  * @param dx the amount to add to the X coordinate
 212:  * @param dy the amount to add to the Y coordinate
 213:  */
 214:  public void translate(int dx, int dy)
 215:  {
 216:  x += dx;
 217:  y += dy;
 218:  }
 219: 
 220:  /**
 221:  * Tests whether or not this object is equal to the specified object.
 222:  * This will be true if and only if the specified object is an instance
 223:  * of Point2D and has the same X and Y coordinates.
 224:  *
 225:  * @param obj the object to test against for equality
 226:  * @return true if the specified object is equal
 227:  */
 228:  public boolean equals(Object obj)
 229:  {
 230:  // NOTE: No special hashCode() method is required for this class,
 231:  // as this equals() implementation is functionally equivalent to
 232:  // super.equals(), which does define a proper hashCode().
 233: 
 234:  if (! (obj instanceof Point2D))
 235:  return false;
 236:  Point2D p = (Point2D) obj;
 237:  return x == p.getX() && y == p.getY();
 238:  }
 239: 
 240:  /**
 241:  * Returns a string representation of this object. The format is:
 242:  * <code>getClass().getName() + "[x=" + x + ",y=" + y + ']'</code>.
 243:  *
 244:  * @return a string representation of this object
 245:  */
 246:  public String toString()
 247:  {
 248:  return getClass().getName() + "[x=" + x + ",y=" + y + ']';
 249:  }
 250: } // class Point
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