Any suggestions on how to improve the code shown below for the Go-tour exercise?
Exercise description:
There can be many different binary trees with the same sequence of values stored at the leaves. A function to check whether two binary trees store the same sequence is quite complex in most languages. We'll use Go's concurrency and channels to write a simple solution.
This example uses the tree package, which defines the type:
type Tree struct { Left *Tree Value int Right *Tree }
Implement the
Walk
function.Test the
Walk
function.The function
tree.New(k)
constructs a randomly-structured binary tree holding the values k, 2k, 3k, ..., 10k.Create a new channel ch and kick off the walker:
go
Walk(tree.New(1), ch)
Then read and print 10 values from the channel. It should be the numbers 1, 2, 3, ..., 10.Implement the
Same
function usingWalk
to determine whethert1
andt2
store the same values.Test the Same function.
Same(tree.New(1), tree.New(1))
should return true, andSame(tree.New(1), tree.New(2))
should return false.Code skeleton:
package main import "golang.org/x/tour/tree" // Walk walks the tree t sending all values // from the tree to the channel ch. func Walk(t *tree.Tree, ch chan int) // Same determines whether the trees // t1 and t2 contain the same values. func Same(t1, t2 *tree.Tree) bool func main() { }
Solution:
package main
import (
"code.google.com/p/go-tour/tree"
"fmt"
)
// Walk walks the tree t sending all values
// from the tree to the channel ch.
func Walk(t *tree.Tree, ch chan int) {
if t.Left != nil {
Walk(t.Left, ch)
}
ch <- t.Value
if t.Right != nil {
Walk(t.Right, ch)
}
}
// Same determines whether the trees
// t1 and t2 contain the same values.
func Same(t1, t2 *tree.Tree) bool {
c1 := make(chan int, 10)
c2 := make(chan int, 10)
go Walk(t1, c1)
go Walk(t2, c2)
for i := 0; i < 10; i++ {
x, y := <-c1, <-c2
fmt.Printf("x: %v, y: %v\n", x, y)
if x != y {
return false
}
}
return true
}
func main() {
fmt.Println(Same(tree.New(1), tree.New(1)))
fmt.Println(Same(tree.New(1), tree.New(2)))
}
2 Answers 2
This is a nice answer to a fun challenge. There are a couple ways I can see to improve it.
This solution only works for arrays of up to
10
values due to thefor
loop terminating after10
iterations. We can make it work for an arbitrary number of values byclose
ing the channel whenWalk
has complete, and testing for each channel's state to match.Testing the value earlier in the walk will lead to earlier fails. Reordering the send on the channel to be first will allow this.
Here is a refactored version of your code:
func Walk(t *tree.Tree, vals chan int) {
if t != nil {
vals <- t.Value
Walk(t.Left, vals)
Walk(t.Right, vals)
}
}
func Same(a, b *tree.Tree) bool {
avals := make(chan int, 8)
bvals := make(chan int, 8)
go func() {
Walk(a, avals)
close(avals)
}()
go func() {
Walk(b, bvals)
close(bvals)
}()
for {
av, aopen := <-avals
bv, bopen := <-bvals
if aopen != bopen || av != bv {
return false
}
if !aopen {
return true
}
}
}
Buffering the channels is still useful since synchronization is not a requirement for evaulation, so I've left them buffered.
-
2\$\begingroup\$ Welcome to CodeReview, Jason. The best first posts are definitely answers. Happy to have you. \$\endgroup\$Legato– Legato2016年02月09日 22:53:26 +00:00Commented Feb 9, 2016 at 22:53
-
\$\begingroup\$ When I execute this example, I always fall through the
if aopen != bopen || av != bv { return false }
condition. Indeed there are good chances thatav != bv
is true as the functiontree.New(k)
constructs a randomly-structured binary tree holding the values k, 2k, 3k, ..., 10k. My question is, if @Jason's solution doesn't work, how come @P5sx's solution works? I can't quite grasp what's the fundamental difference in handling this problem. \$\endgroup\$Ghost Bunnies– Ghost Bunnies2016年06月29日 10:28:23 +00:00Commented Jun 29, 2016 at 10:28
Disclaimer: Not a go programmer
I think Walk
could be written in a way such that it handles nil
input. Then, this :
// Walk walks the tree t sending all values
// from the tree to the channel ch.
func Walk(t *tree.Tree, ch chan int) {
if t.Left != nil {
Walk(t.Left, ch)
}
ch <- t.Value
if t.Right != nil {
Walk(t.Right, ch)
}
}
could be written
// Walk walks the tree t sending all values
// from the tree to the channel ch.
func Walk(t *tree.Tree, ch chan int) {
if t != nil {
Walk(t.Left, ch)
ch <- t.Value
Walk(t.Right, ch)
}
}
I'm not sure what the 10
corresponds to but it's probably be worth storing this in a constant to avoid having magic numbers in different places.
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