This is the proof-of-concept code with drafts for widgets for my current project that uses Google Maps. As a result the code produces 3 buttons in the top right corner:
enter image description here
Any advice on how I may improve it? (personally I'm specifically server-side developer and don't use JavaScript extensively, so expect a lot of no-no's in my code):
$(function() {
var latlng = new google.maps.LatLng(-41.288771, 174.775314);
var myOptions = {
zoom: 11,
center: latlng,
mapTypeId: google.maps.MapTypeId.ROADMAP,
mapTypeControl: false,
panControl: false
};
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var terrainBtn = new MapTypeButton({ title: 'Terrain', mapType: google.maps.MapTypeId.TERRAIN });
terrainBtn.attach(map, google.maps.ControlPosition.TOP_RIGHT);
var satelliteBtn = new MapTypeButton({ title: 'Satellite', mapType: google.maps.MapTypeId.SATELLITE });
satelliteBtn.attach(map, google.maps.ControlPosition.TOP_RIGHT);
var mapBtn = new MapTypeButton({ title: 'Map', mapType: google.maps.MapTypeId.ROADMAP });
mapBtn.attach(map, google.maps.ControlPosition.TOP_RIGHT);
});
/**
* Helper function to implement JS inheritance
*/
Function.prototype.subclass= function(base) {
var c = Function.prototype.subclass.nonconstructor;
c.prototype = base.prototype;
this.prototype = new c();
};
Function.prototype.subclass.nonconstructor= function() {};
function CustomButton(options)
{
var defaults = {};
this.settings = $.extend({}, defaults, options);
}
CustomButton.prototype.render = function() {
this.jq = $('<div class="custom-map-button">' + this.settings.title + '</div>');
if (this.settings.classes) {
for (var i in this.settings.classes) {
this.jq.addClass('custom-map-button-' + this.settings.classes[i]);
}
}
return this.jq[0];
};
CustomButton.prototype.attach = function(map, position) {
this.map = map;
map.controls[position].push(this.render());
};
function MapTypeButton(options)
{
CustomButton.apply(this, arguments);
}
MapTypeButton.subclass(CustomButton);
MapTypeButton.prototype.render = function() {
var result = CustomButton.prototype.render.apply(this, arguments);
if (this.map.getMapTypeId() == this.settings.mapType) {
this.jq.addClass('custom-map-button-selected');
}
this.jq.addClass('custom-map-button-mapType');
return result;
};
MapTypeButton.prototype.attach = function(map, position, init) {
var t = this;
CustomButton.prototype.attach.apply(this, arguments);
t.jq.click(function() {
t.click();
});
};
MapTypeButton.prototype.click = function() {
$('.custom-map-button-mapType.custom-map-button-selected').removeClass('custom-map-button-selected');
this.map.setMapTypeId(this.settings.mapType);
this.jq.addClass('custom-map-button-selected');
};
1 Answer 1
Pretty good Zmayte!
But, if I had to nitpick...
var defaults = {};
this.settings = $.extend({}, defaults, options);
The defaults
is redundant, whilst an empty object.
for (i in this.settings.classes) {
this.jq.addClass('custom-map-button-' + this.settings.classes[i]);
}
i
is not defined, so you are doing property assignment on the global object, making i
a global variable. A for in
also iterates over all enumerable properties on the prototype chain. This can lead to problems when you don't know what has augmented Object
and so on. Use hasOwnProperty()
to prevent this problem.
-
\$\begingroup\$
defauls
will be filled with default values later. Fixedi
visibility. And will read abouthasOwnProperty()
soon. Anything else? \$\endgroup\$zerkms– zerkms2011年12月28日 04:59:04 +00:00Commented Dec 28, 2011 at 4:59 -
\$\begingroup\$ @zerkms: Probably, but let me look later when I'm not supposed to be working :) \$\endgroup\$alex– alex2011年12月28日 05:07:54 +00:00Commented Dec 28, 2011 at 5:07