I wrote a Hangman text-based game in Java that needs to include the features that I included in the comments of my code.
In short, the game will ask the user to type a word that they (or a 2nd person) will then guess. The word will be censored by the program. The program will tell the user if their guessed letter is in the word or not, and show the progress of the censored word after each guess. If the user already guessed the letter before, the program will tell the user of that and show their previous guesses without repeating any letters. The program will show the number of attempts at the end.
The code I wrote below works and has all the features I listed. But it seems not optimal and probably with very poor etiquette, as I'm self-taught thus far. Therefore, I'm looking for any advice that will make this code better and to ensure I don't get into any bad habits (I probably already have haha) as I continue to learn Java by myself.
//Simple Hangman game where user types a word, program stores it in all CAPS for easier user readability and censors the word (i.e *****)
//User then guesses one letter at a time until the entire word is guessed. Program will inform the user if the guess is in the word, and show the progress of the word after each guess.
//If the guessed letter is in the word, program will print out the # of times the letter is in the word.
//Program will store and print out # of guesses (attempts) needed to guess the word at the end of the program.
//If user tries to duplicate a previous guess, program will inform user of that and show previous guesses by user. Attempt count will not go up for duplicate guesses.
//When the program shows previous guesses by the user (using a string), it cannot contain duplicate letters. (i.e: if user guesses 's' twice, 's' will still only show up once in the string)
//StackOverFlow readers: This program works as intended, but as a self-taught beginner coder, I need assistance on optimal coding style (less lines the better) and good coding principles/etiquette
//I definitely think there are much better ways to code this, but I cannot think of any more (as you probably noticed, this is v3, which has more features and yet similar amount of lines as version 1 haha)
//All and any help is appreciated! Thank you :D
import java.util.*;
public class HangmanGameV3 {
public static void main(String [] args){
//Initialize all the variables used here
String storedword;
char[] charstring;
int length;
char[] censor;
int attempts=0;
StringBuilder pastguesses = new StringBuilder(); //String Builder to add and print out previous guesses
Scanner typedword = new Scanner(System.in);
System.out.println("Enter your word to guess: ");
storedword = typedword.nextLine();
storedword = storedword.toUpperCase(); //stores the word and changes it to all caps
length = storedword.length();
charstring = storedword.toCharArray(); //creates char array of string
//creates and prints an array of chars with the same length as string
censor = storedword.toCharArray();
System.out.println("Your secret word is: ");
for (int index = 0; index < length; index++){
censor[index] = '*';
}
//Main loop to take guesses (is this while loop the ideal loop here?
while (String.valueOf(censor).equals(storedword)== false){
//Initialize all variables in loop
char charguess;
String tempword;
String tempstring;
boolean correct = false; //required for if loops below/lets the user know if the letter is in the word or not
int times = 0; //number of times a letter is in the word
boolean repeated = false; //check if user guessed the same letter twice
//prints the censored secret word
for(int a= 0; a < length; a++){
System.out.print(censor[a]);
}
System.out.println();
//asks user for guess, then stores guess in Char charguess and String tempstring
Scanner guess = new Scanner(System.in);
System.out.println("Type your guess: ");
tempword = guess.next();
charguess = tempword.charAt(0); //gets char data from scanner
pastguesses.append(charguess); //adds guess to previous guess string
tempstring = pastguesses.toString();
//checks if user already guessed the letter previously
if (tempstring.lastIndexOf(charguess, tempstring.length() -2 ) != -1){
System.out.println("You already guessed this letter! Guess again. Your previous guesses were: ");
pastguesses.deleteCharAt(tempstring.length()-1);
System.out.println(tempstring.substring(0, tempstring.length()-1));
repeated = true;
}
//if the guess is not a duplicated guess, checks if the guessed letter is in the word
if (repeated == false){
for (int index = 0; index < length; index++){
if(charstring[index] == Character.toUpperCase(charguess)) {
censor[index] = Character.toUpperCase(charguess); //replaces * with guessed letter in caps
correct = true;
times++;
}
}
if(correct == true){
System.out.println("The letter " + charguess + " is in the secret word! There are " + times +" " + charguess + " 's in the word. Revealing the letter(s): ");
}
else if (correct == false){
System.out.println("Sorry, the letter is not in the word. Your secret word: ");
}
System.out.println();
}
attempts++;
}
System.out.println("You guessed the entire word "+ storedword.toUpperCase() + " correctly! It took you " + attempts + " attempts!");
//typedword.close(); //StackOverFlow readers: is this necessary? Not sure how to use .close()
}
Sample output of my code for reference if needed:
2 Answers 2
Some simple changes:
You create two scanners, one inside the loop and one poorly named at the start. I rename the typedword
to input
and replace uses of guess
with input
.
if(repeated == false)
would be better written
if(!repeated)
Similarly I alter other if statements
I would use a Set<String>
to store past guesses
I've moved the declaration of times
to within the !repeated loop
so that its declaration is nearer its use, and limited in scope to its use.
Other declarations have been joined to the setting of the value, and some assignments chained such as the new
String wordToGuess = input.nextLine().toUpperCase();
tempstring
has been removed, it is only constructed now when needed
a number of variables have been renamed for more explanatory names.
Final code:
import java.util.HashSet;
import java.util.Scanner;
import java.util.Set;
public class HangmanGameV3 {
public static void main(String[] args) {
int attempts = 0;
Set<String> previousGuesses = new HashSet<>();
Scanner input = new Scanner(System.in);
System.out.println("Enter your word to guess: ");
String wordToGuess = input.nextLine().toUpperCase();
int length = wordToGuess.length();
char[] wordToGuessChars = wordToGuess.toCharArray(); //creates char array of string
//creates and prints an array of chars with the same length as string
char[] censor = wordToGuess.toCharArray();
System.out.println("Your secret word is: ");
for (int index = 0; index < length; index++) {
censor[index] = '*';
}
//Main loop to take guesses (is this while loop the ideal loop here?
while (!String.valueOf(censor).equals(wordToGuess)) {
//Initialize all variables in loop
boolean correct = false; //required for if loops below/lets the user know if the letter is in the word or not
boolean repeated = false; //check if user guessed the same letter twice
//prints the censored secret word
for (int a = 0; a < length; a++) {
System.out.print(censor[a]);
}
System.out.println();
//asks user for guess, then stores guess in Char charguess and String tempstring
System.out.println("Type your guess: ");
String currentGuess = input.next().toUpperCase().substring(0, 1);
char currentGuessChar = currentGuess.charAt(0); //gets char data from scanner
//checks if user already guessed the letter previously
if (previousGuesses.contains(currentGuess)) {
System.out.println("You already guessed this letter! Guess again. Your previous guesses were: ");
System.out.println(previousGuesses.stream().reduce("", String::concat));
repeated = true;
}
previousGuesses.add(currentGuess);
//if the guess is not a duplicated guess, checks if the guessed letter is in the word
if (!repeated) {
int times = 0; //number of times a letter is in the word
for (int index = 0; index < length; index++) {
if (wordToGuessChars[index] == currentGuessChar) {
censor[index] = currentGuessChar; //replaces * with guessed letter in caps
correct = true;
times++;
}
}
if (correct) {
System.out.println("The letter " + currentGuessChar + " is in the secret word! There are " + times + " " + currentGuessChar + " 's in the word. Revealing the letter(s): ");
} else {
System.out.println("Sorry, the letter is not in the word. Your secret word: ");
}
System.out.println();
}
attempts++;
}
System.out.println("You guessed the entire word " + wordToGuess.toUpperCase() + " correctly! It took you " + attempts + " attempts!");
}
}
-
\$\begingroup\$ another suggestion: It might be interesting to store the guess in a
char
instead of a String, but that changes some minor things in the logic... \$\endgroup\$Vogel612– Vogel6122017年07月28日 10:55:57 +00:00Commented Jul 28, 2017 at 10:55
Thanks for sharing your code! It looks pretty good, but(as always) there are some things to fix and look out for:
Creating multiple
Scanner
instances: Don't. You only need one. Creating more than one just takes up more space. Rather than creatingtyped word
andguess
, just create one calledinput
or something like that.Closing your
Scanners
: Always do so when you are done using them, or else you will get a "Resource leak" warning. Closing aScanner
makes it so that theScanner
cannot be used again. It's like turning off the lights when you leave the room, there's no point in leaving them on. It's just a waste if you do.Using
==
with booleans. Instead of==
, use!
, like this:if(condition) { //if 'condition' is true.
or
if(!condition) { //if 'condition' is false