I attempted to make better Fibonacci sequence calculation algorithm in C++. This was the best I could:
constexpr unsigned fibonacci(unsigned n) {
unsigned result[2] = {1, 0};
for (unsigned i = 1; i < n; ++i)
result[i%2] = result[0] + result[1];
return result[1 - n%2];
}
...which runs at O(n)
time complexity and O(1)
space complexity.
Is there any better?
1 Answer 1
(Uh-oh: better
- better define a quality measure!)
- Your code doesn't tell what it's about.
constexpr
looks good - "my" environment complains with C++11."The array&index manipulation" where "simultaneous assignment" is wanted is hard to read (could be worse: the elements of
result[]
could be non-interchangeable).
Alas, what I found for "modern C++" is ghastly compared to python'sa, b = b, a + b
. I appreciate the attempt to avoid avoidable assignments; I'm mildly curious if it makes any difference in the code generated by an optimising compiler.Is there any better?
Well, with output size limited by a constant, there's a tighter limit:
the runtime of your code is inO(1)
, just as any other.
In a comment, you express concern about the complexity of multiplication. If you accept ("bit-wise") "shift" as a (very) cheap operation, you can take three steps in the Fibonacci sequence at once without an increase in "logic gate complexity":
#include <cstdlib>
#include <tuple>
#include <iostream>
/// Iterates an a,b = b,a+b sequence in steps of three.
//constexpr
static unsigned long tri(int previous, int current, const unsigned int n) {
if (n < 2)
return n ? current : previous;
std::div_t split = std::div(n-2, 3);
while (0 <= --split.rem)
std::tie(previous, current)
= std::make_tuple(current, current+previous);
unsigned long
a = current - previous,
b = current + previous;
while (0 <= --split.quot)
std::tie(a, b) = std::make_tuple(b, (b<<2)+a);
return b;
}
/// Iterates the Fibonacci sequence in steps of three.
unsigned long fibonacci(const unsigned int n) {
return tri(0, 1, n);
}
/// Iterates the Lucas numbers in steps of three.
unsigned long lucas(const unsigned int n) {
return tri(2, 1, n);
}
(For variants using arrays of precomputed elements in stead of "the setup-loop" (and a main()
), consult the edit history.)
(b
*Phi3 coincidentally can be computed with just two summands (and no other power up to 232 can).)
-
\$\begingroup\$ (Disclaimer: I haven't used C++ in earnest for over a decade, I never was up to speed with "modern C++", even C++03. Feel invited to improve (especially) the code above.) \$\endgroup\$greybeard– greybeard2018年01月15日 01:15:27 +00:00Commented Jan 15, 2018 at 1:15
-
\$\begingroup\$ I think I would move
fib
andluc
into the scope oftriFib()
andtriLuc()
respectively (as static constants) - no need for them to be globally visible. \$\endgroup\$Toby Speight– Toby Speight2018年01月15日 08:40:32 +00:00Commented Jan 15, 2018 at 8:40 -
1\$\begingroup\$ Woah... Never expected this old question to be answered! Thank you very much. \$\endgroup\$Dannyu NDos– Dannyu NDos2018年01月16日 00:23:49 +00:00Commented Jan 16, 2018 at 0:23
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\$\begingroup\$ (For the curious: multipliers and step sizes for three summands: 3/2, (7/4((x<<3)-x, shift&mask instead of divmod)), 18/6; four summands: (7/4, shift&mask), 11/5, (47/8((x<<5)+(x<<4)-x, s&m)), 76/9, 322/12, 521/13) \$\endgroup\$greybeard– greybeard2018年01月17日 08:04:54 +00:00Commented Jan 17, 2018 at 8:04
n
for which that's better. \$\endgroup\$std::fibonacci
(or similar in Boost etc), I think you'd be right. \$\endgroup\$