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| src | format | |
| .clang-format | wip | |
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| README.md | first codeberg commit | |
3D Graphics Programming From Scratch
Overview
- pure C and SDL
- fundations of 3D graphics
- trigonometry and linear algebra
- vertices and meshes
- displaying pixels and color buffer
- 3D projection and perspective
- rasterizing lines and triangles
- handling textures and texture mapping
- camera and view transformations
- displaying complex 3D models