A streaming overlay that reacts to programs being shut down by displaying an explosion effect and incrementing a counter.
| Fonts | Initial commit | |
| Ardour.svg | Initial commit | |
| Ardour.svg.import | Initial commit | |
| BespokeSynth.png | Initial commit | |
| BespokeSynth.png.import | Initial commit | |
| BespokeSynth.svg | Initial commit | |
| BespokeSynth.svg.import | Initial commit | |
| Confetti.blend | Initial commit | |
| Confetti.blend1 | Initial commit | |
| Confetti.glb | Initial commit | |
| Confetti.glb.import | Initial commit | |
| Confetti.tscn | Initial commit | |
| default_env.tres | Initial commit | |
| Explosion.wav | Initial commit | |
| Explosion.wav.import | Initial commit | |
| export_presets.cfg | Initial commit | |
| Flame good.png | Initial commit | |
| Flame good.png.import | Initial commit | |
| Flame.png | Initial commit | |
| Flame.png.import | Initial commit | |
| icon.png | Initial commit | |
| icon.png.import | Initial commit | |
| LICENSE | Initial commit | |
| Main.gd | Initial commit | |
| Main.tscn | Initial commit | |
| project.godot | Initial commit | |
| README.md | Update 'README.md' | |
| Surge.png | Initial commit | |
| Surge.png.import | Initial commit | |
| Surge.svg | Initial commit | |
| Surge.svg.import | Initial commit | |
| SurgeClassicLogo_White.svg | Initial commit | |
| SurgeClassicLogo_White.svg.import | Initial commit | |
| zrythm.png | Initial commit | |
| zrythm.png.import | Initial commit | |
| zrythm.svg | Initial commit | |
| zrythm.svg.import | Initial commit | |
CrashCounter
A streaming overlay that reacts to programs being shut down by displaying an explosion effect and incrementing a counter.
This project is built with Godot 3 game engine.