- JavaScript 83.9%
- HTML 16.1%
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| imgs | Initial commit after adding all | |
| js | more general tidyups | |
| screenshots | more screenshots | |
| sounds | Initial commit after adding all | |
| .gitignore | add audit to gitignore | |
| index.html | more general tidyups | |
| README.md | Update README.md | |
AntAttack3D
Rescue the hostage. Escape together. Mind the ants.
A FPS-style homage to Sandy White's ZX Spectrum game Ant Attack (Quicksilva, 1983)
Several years ago, at least 7 or 8 I stumbled across Revdancatt's "Browser based version of Ant Attack 3D, using Three.js" and as I always enjoyed playing Ant Attack on the college library speccy, not that I was any good at it I thought i'd try turning it into a proper FPS-style Ant Attack-alike game. It's taken many years of false starts, dead ends and cul-de-sacs and returning to the project every now and again but i've finally got something that is reasonably playable and has most of the things I originally wanted to include.
Original WebGL city renderer by revdancatt (CAT16 project).
- Updated Three.js (r184)
- Updated jQuery (4.0.0)
Added
- collision detection
- jumping
- crouching
- weapons
- giant ants
- a hostage to rescue
- health packs
- minimap
- mouselook
- simple sound effects
- sky/ground colour selection
- other bits and pieces
You can tweak and change player, hostage, ant, healthpacks & weapons in js/config.js
A demo is running on codeberg pages
Game Screenshot1 Game Screenshot2 Game Screenshot3 Game Screenshot4 Game Screenshot5 Game Screenshot6 Game Screenshot7 Game Screenshot8 Game Screenshot9 Game Screenshot10