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A FPS-style homage to Sandy White's ZX Spectrum game Ant Attack
  • JavaScript 83.9%
  • HTML 16.1%
2026年06月15日 14:01:23 -04:00
imgs Initial commit after adding all 2026年06月13日 23:55:25 -04:00
js more general tidyups 2026年06月15日 13:27:33 -04:00
screenshots more screenshots 2026年06月14日 00:54:37 -04:00
sounds Initial commit after adding all 2026年06月13日 23:55:25 -04:00
.gitignore add audit to gitignore 2026年06月15日 14:01:23 -04:00
index.html more general tidyups 2026年06月15日 13:27:33 -04:00
README.md Update README.md 2026年06月14日 08:32:18 +02:00

AntAttack3D

Rescue the hostage. Escape together. Mind the ants.

A FPS-style homage to Sandy White's ZX Spectrum game Ant Attack (Quicksilva, 1983)

Several years ago, at least 7 or 8 I stumbled across Revdancatt's "Browser based version of Ant Attack 3D, using Three.js" and as I always enjoyed playing Ant Attack on the college library speccy, not that I was any good at it I thought i'd try turning it into a proper FPS-style Ant Attack-alike game. It's taken many years of false starts, dead ends and cul-de-sacs and returning to the project every now and again but i've finally got something that is reasonably playable and has most of the things I originally wanted to include.

Original WebGL city renderer by revdancatt (CAT16 project).

  • Updated Three.js (r184)
  • Updated jQuery (4.0.0)

Added

  • collision detection
  • jumping
  • crouching
  • weapons
  • giant ants
  • a hostage to rescue
  • health packs
  • minimap
  • mouselook
  • simple sound effects
  • sky/ground colour selection
  • other bits and pieces

You can tweak and change player, hostage, ant, healthpacks & weapons in js/config.js

A demo is running on codeberg pages

Title Screen1

Title Screen2

Game Screenshot1 Game Screenshot2 Game Screenshot3 Game Screenshot4 Game Screenshot5 Game Screenshot6 Game Screenshot7 Game Screenshot8 Game Screenshot9 Game Screenshot10