No description
- Zig 100%
| src | fully validated! | |
| .gitignore | Done! | |
| build.zig | basically nothing | |
| build.zig.zon | Done! | |
| LICENSE | Initial commit | |
| README.md | Update README.md | |
mr_gpu_triangle_example
Using wio for windowing, and zig for shader lang
Uses a switch in the vertex shader instead of the regular const array because of ziglang/zig#31925, but a fix is in the master branch of zig. But zig->spirv needs int8 and in16, maybe because of that switch? Which aren't enabled in mr_gpu atm and I don't see a way to pass features to enable in. I just edited my zig-pkg's copy of mr_gpu's feature setting up to add int8 and int16 as silly workaround for now.