This is an issue that was originally sent to winduptoy, the original maintainer.
today I tried lichen. It was wonderful, thx for making/sharing this to me.
btw, it was a little challenging for me to make 'image resize' work
properly.
so, I want to leave/share a quick note that I had changed to make this work.
here are 2 changes:
283c283
< canvas.height = image.height * ar;
---
> canvas.height = width / ar;
285c285
< ctx.drawImage(image, 0, 0, width, image.height * ar);
---
> ctx.drawImage(image, 0, 0, width, width / ar);
This is an issue that was originally sent to winduptoy, the original maintainer.
---
today I tried lichen. It was wonderful, thx for making/sharing this to me.
btw, it was a little challenging for me to make 'image resize' work
properly.
so, I want to leave/share a quick note that I had changed to make this work.
here are 2 changes:
```
283c283
< canvas.height = image.height * ar;
---
> canvas.height = width / ar;
285c285
< ctx.drawImage(image, 0, 0, width, image.height * ar);
---
> ctx.drawImage(image, 0, 0, width, width / ar);
```