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Think Counter-Strike but Open Source. Made in Godot.
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VERY Temporary Logo! Damn I Need To Hire An Actual Artist...

This project is a First Person Shooter that aims to be the most versatile and fun tactical shooter there is! Made with Godot Engine, it follows concepts based on the proposal at documents/PROPOSAL.md. Developers, artists, playtesters, and even beginners are more than welcome to contribute!

Created by Tengku Izdihar.

Create your first proposal/issue here!

Table Of Contents

Development Status

Dev Badge

For any question, you can contact the project owner on matrix https://matrix.to/#/#competitive-godot-fps:matrix.org. Before tinkering with the project, please note that this project uses GIT-LFS. Make sure your git has it.

Screenshot

Screenshot might be inaccurate, it's still in development after all.

How to Contribute

Please read documents/CONTRIBUTING.md for further assistance.

Installing and Building The Game

Head over to compogodot/REAMDE.md for more information. The game's source code is located under project-solver/.

Roadmap

Head over to documents/ROADMAP.md for further detail.

Technical FAQ

  • I'm on NixOS and I can't run any game that's exported from Godot!

    Run the game by going into root directory where the game is, and then use steam-run <location of the game file>. For example, steam-run ./game.x86_64.

    This of course happens because of how NixOS is structured and it seems like Godot does rely on some library such as /lib64/ld-linux-x86-64.so.2 (in which every single 64 bit linux distribution should have).