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I'm Cinder! I do software development as a hobby and I am currently learning C++, C# and GDScript in my spare time. Follow me on Fedi!
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Joined on
2023年01月31日
e19da2ac6b
Mindspike and funf codeblock secrets
95f78eccb2
Incoherency
b1ec2b4d9d
Get rid of char8_t and std::u8string
520344f017
CLI args, help function, 1 test and a README
438a0bd425
Initial commit
50f2b4620f
Fix disabler item softlocking
a97571c4c7
BSTRD rebalance
a80bb273a8
Am I stupid?
d594c8708d
[WIP] begin fixing ep4
df9c944404
action pressTurnCost and bring back turnOrder (meant to be mutable)
2a1dcd6e6b
Change blink to turn, buff tutorial_golem
33989525ff
onTurnEnd statuses now correctly expire on turn end, slight rework, custom thoughtform stub
49bbebd744
BP on battle start, extra definitions, add some .d.ts files (BAD BAD BAD)
53df4b5ead
Graphical improvements, custom skills, enemy HP modification capability
Building issues
Looking back at it, the colour inversion seems to be closely linked to a fix I pushed 3 years ago (2023), where I fixed the blend modes not being set correctly in textures/sprites. You would need...
9d00a73472
I may be stupid (indent fix)