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add dragons, monsters and animals into minetest using mobs_redo
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2026年04月26日 09:51:47 +01:00
dragons update to use mob api, tweak n tidy code 2026年04月20日 12:45:27 +01:00
mobs update on_rightclick 2026年04月07日 10:51:35 +01:00
models butterfly improvements and '=' fix 2017年01月17日 06:40:25 +10:00
sounds resample sfx 2026年04月26日 09:51:47 +01:00
textures new panda texture and some code tweaks 2022年08月26日 10:35:32 +01:00
.gitattributes 🎉 Added .gitattributes & .gitignore files 2016年07月02日 09:38:32 +10:00
.gitignore 🎉 Added .gitattributes & .gitignore files 2016年07月02日 09:38:32 +10:00
arrows.lua update to use mob api, tweak n tidy code 2026年04月20日 12:45:27 +01:00
CHANGELOG.md update to use mob api, tweak n tidy code 2026年04月20日 12:45:27 +01:00
dragons.md spawn.lua : new implementation 2019年07月30日 18:45:44 +02:00
init.lua update to use mob api, tweak n tidy code 2026年04月20日 12:45:27 +01:00
license.txt new whale sounds (thx freetz), fix whale movement 2025年10月19日 15:55:30 +01:00
mod.conf update mod.conf 2023年09月23日 13:45:03 +01:00
nodes.lua change minetest. to core. 2025年05月04日 11:11:50 +01:00
README.md add screenshot.jpg, fix egg texture 2022年08月26日 13:44:03 +01:00
screenshot.jpg update screenshot 2026年04月26日 09:42:32 +01:00
settingtypes.txt add settingtypes.txt (thanks Awkanimus) 2022年12月20日 08:22:06 +00:00
spawn.lua add missing badger spawn (thx blaboing) 2024年04月17日 12:23:52 +01:00

minetest mod mobs D00Med

This mod add dragons, pandas, fox, owl, and many more animals that can be loved or enemies!

Information

Some of those mobs are already in others mods.. like Dragon (nether), wasp (nssm/mobs_monster)

Dragon gems are dropped by the "boss" dragons ie: the wyvern, the water dragon, and the great dragon(red+black).

If you see a wasp, bee careful because it wasp probably spawned by the "king of sting", a huge wasp that will make nests and spawn more wasps. Golems sometimes drop their heads. you can use these to make a friendly golem, if you place one on top of two stone blocks. Foxes are sneaky, they will dig through fences if you try to trap them.

You must first place an egg in a "nest" made of lava, obsidian, cactus, or ice. Then you can right click the egg with a gem(the purple one), and after a while the egg will change color. Then you have to right click it with the gem that matches the type of dragon in the egg.

  • Red dragon - Lava nest - Fire gem
  • Green dragon - Cactus nest - Poison gem
  • Blue dragon - Ice nest - Ice gem
  • Black dragon - Obsidian nest - Lightning gem

The nests are just the nodes above, surrounding the egg on all sides and underneath.

To get tame dragons you need to hatch them from eggs.

Technical info

This mod is named dmobs, will added 16 new mobs, and if enabled dragons plus 4 more, will also add 10 megs of more media to your server game to be downloaded by clients..

Please for more technical info about dragons read the dragons.md file.

There's an api for vehicles and mount, it forked little lib_mount lua api so can be outdated in future.

Models sources are in projects directory of course in GIMP format.

Depends

  • default
  • mobs
  • wool
  • farming
  • bones
  • mobs_animal (optional)
  • ethereal (optional)
  • caverealms (optional)

Download

This is a fork from official repository, that integrates the taikedz and mckaygerhard little fixeds, is the official continuation as explained by taikedz at github.com/minetest-mobs-mods/dmobs@176b60d756 thanks to tenplus1 work

It also try to be compatible with both 0.4 and 5+ engines of minetest and can be downloaded from ContenDB or using git from this repository

Configurations

Configuration variable Description type default
dmobs.regulars Enable most common new animals bool true
dmobs.eggtimer Timer for the egg mechanics int 100
dmobs.destructive Fire balls will be destructive bool true
dmobs.dragons If disabled only a common dragon will be spawned bool true
dmobs.allow_nyanc Enable the stupid NyanCat mob fliying pig bool false

mobs nodes and names

Whit more chance, more rare.

There's some settings, if dmobs.regulars are enabled then those monster will be available:

tech name type chance notes spawn nodes
dmobs:nyan mobs 300 friendly air or ethereal:mushroom/nyanland:meseleaves
dmobs:hedgehog mobs 8000 friendly group:flora, ethereal:prairie_dirt
dmobs:whale mobs 16000 friendly default:water_source
dmobs:owl mobs 16000 friendly group:tree
dmobs:gnorm mobs 16000 friendly default:dirt_with_grass, ethereal:bamboo_dirt
dmobs:tortoise mobs 8000 friendly default:water_source, group:sand
dmobs:elephan mobs 16000 friendly default:dirt_with_dry_grass, ethereal:grove_dirt
dmobs:pig mobs 32000 friendly default:dirt_with_grass, ethereal:prairie_dirt, nyanland:cloudstone
dmobs:panda mobs 32000 friendly default:dirt_with_grass, ethereal:bamboo_dirt
dmobs:waps mobs 16000 baddly air/leaves or dmobs:hive
dmobs:waps_leader mobs 64000 baddly air/leaves or dmobs:hive
dmobs:golem mobs 16000 baddly group:stone
dmobs:pig_evil mobs 64000 baddly group:leave, ethereal:bamboo_leaves
dmobs:fox mobs 32000 baddly group:leaves
dmobs:rat mobs 32000 baddly group:stone, group:sand
dmobs:treeman mobs 16000 baddly group:leaves
dmobs:skeleton mobs 16000 baddly group:stone, caverealms:stone_with_salt, default:desert_sand

There's some settings, if dmobs.dragon, orcs and ogres spawn more often when dragons are disabled:

tech name type chance notes spawn nodes
dmobs:orc mobs 8000/2000 baddly default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt
dmobs:ogre mobs 16000/32000 baddly default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt
dmobs:dragon_great_tame npc 30000 very rare, fire/lava ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby
dmobs:dragon mobs 16000 always enabled group:leaves
dmobs:waterdragon mobs 24000 rare, ice/water default:water_source
dmobs:dragon1 mobs 24000 rare, fire ethereal:fiery_dirt, default:desert_sand
dmobs:dragon2 mobs 24000 rare, thunder/fire ethereal:cristal_dirt, default:dirt_with_dry_grass
dmobs:dragon3 mobs 30000 rare, poison ethereal:jungle_dirt, default:jungleleaves
dmobs:dragon4 mobs 24000 rare, ice/water default:snow_block, default:permafrost_with_moss, default:permafrost_with_stone, ethereal:cold_dirt
dmobs:wyvern mobs 32000 rare, dog attack group:leaves
dmobs:dragon_great mobs 30000 very rare, fire/lava ethereal:jungle_dirt,default:jungleleaves,default:lava_source,caverealms:glow_mese, caverealms:glow_amethyst,caverealms:glow_crystal,caverealms:glow_emerald,cavereals:glow_ruby

Authors & License

Thanks to D00Med, TenPlus1, blert2112, Grossam and taikedz

See license.txt