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Fork of equippable_accessories mod for luanti
  • Lua 100%
2026年05月20日 14:51:24 -04:00
color add gear_up_ prefix to many images 2025年06月10日 16:26:14 -04:00
crates add gear_up_ prefix to many images 2025年06月10日 16:26:14 -04:00
gear update stat bonuses 2026年05月18日 12:45:35 -04:00
gems add gear_up_ prefix to many images 2025年06月10日 16:59:08 -04:00
integrations shorten equip dye jars instructions 2025年08月13日 22:07:21 -04:00
main typo 2026年05月20日 14:51:24 -04:00
models initial import of code and assets 2025年01月20日 18:15:29 -05:00
textures more consistent armor style 2026年05月17日 20:30:36 -04:00
init.lua dofile new armor sets 2026年05月14日 19:26:39 -04:00
LICENSE add mineral pack link to license 2026年05月17日 19:50:58 -04:00
mod.conf add hudbars as an optional depends 2025年06月08日 21:40:01 -04:00
README.md add info about dye jars 2025年05月25日 23:51:54 -04:00
screenshot.png make screen shot 1024 by 600 2025年05月16日 20:07:26 -04:00

gear_up

screenshot

Mod for luanti to allow character to equip items; jewelry, armor, outfits, etc...

Also has a basic crate system to allow loot boxes to appear in different block types and depths; ice crates, sand crates, deep stone crates, etc...

Also has dye jars that can be crafted and an interface to apply a dye jar colorization to any worn item.

Code is a fork of mod equippable accessories. https://content.luanti.org/packages/davidthecreator/equippable_accessories/

Even though this mod is self contained, I would not recommend running this mod in conjunction with equippable_accessories or 3d_armor. It will produce a lot of duplicate items that do similar things but are slightly different. It will also produce duplicate inventory tabs that do similar things but are slightly different.