wip texture viewer for n64, primarily as a native linux alternative to texture64
- C 99.7%
- Makefile 0.3%
| include | add "next thing" address label | |
| src | add "next thing" address label | |
| .clang-format | reformat... | |
| .gitignore | initial commit | |
| LICENSE | add license | |
| Makefile | initial commit | |
| README.md | fix typo | |
texture65
a texture viewer for n64 object files, developed for my use in majora's mask decomp. supports every texture format that texture64 does, borrowed implementation of decoding heavily from there also. does not support texture dumping and editing, i won't build it but if somebody does i'll accept prs :)
main virtue is linux support, but it has reportedly built and been run on a mac.
dependencies are opengl >= 3, glew, sdl2, c99-compliant compiler