- TypeScript 98.3%
- HTML 0.9%
- CSS 0.6%
- Dockerfile 0.2%
3D Audio Evaluation Environment
An editor and test environment for experimenting with 3D audio. Requires Node and Yarn to run locally. You can run the most recent online version directly from your browser. After the first load, it will also work offline (if your browser supports service workers and you didn't disable caching of files for offline usage in your browser settings.)
Based on...
- TypeScript
- Gamepad API
- User Interface:
- 3D-Graphics and Scene Graph:
- 3D-Audio:
- Offline Availability (either of the two):
Available Scripts
First, make sure that you have both Node and Yarn installed.
Once you cloned the repository, install the project's dependencies by executing yarn.
Then, in the project directory, you can run:
yarn start
Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.
The page will reload if you make edits.
You will also see any compiler errors in the console.
yarn lint
Runs eslint and prints any occurring warnings or errors.
yarn build
Builds the app for production to the build folder.
The build is minified and the filenames include the hashes.