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Original naev-artwork repository. Superseeded by naev-assets repository.
This repository has been archived on 2026年02月25日. You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
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2026年02月25日 01:55:25 +01:00
collision Renamed 3D collision files to .gltf.xml. 2025年07月15日 14:57:48 +09:00
fonts Fixed a missing glyph in Kusamochi-Regular.ttf. 2023年12月21日 22:18:54 +09:00
gfx Fixed loading caption case 2026年02月25日 01:03:49 +01:00
snd Added sandstorm loop. 2025年11月02日 11:06:19 +09:00
.gitmodules Rip naev-artwork-lossy submodule, we hardly knew ye 2025年11月24日 22:56:45 +09:00
.pre-commit-config.yaml Only care about .gltf extension for validator. 2025年07月15日 14:56:48 +09:00
make_lossy.sh Tweaked settings a bit, use webp for now. 2025年11月24日 20:17:15 +09:00
Readme.md Normalize with rsgain, since it'll work with opus in the future. 2025年11月23日 22:08:32 +09:00

Naev Artwork

This repository is intended to provide production-ready lossless artwork files for use in Naev. All artwork uploads should be done to naev-artwork-sources and the generated results should be stored here.

Generating Lossy Files

Naev uses lossy files to reduce the file size with no noticeable artefacts. You can generate the lossy files to update the naev-artwork-lossy repository (here as a submodule), using the following:

$ ./make_lossy.sh

Note that this script currently requires:

  • libavif-git
  • svt-av1-git
  • optivorbis
  • ffmpeg
  • rsgain