• Joined on 2024年01月29日
mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年07月08日 04:16:54 +02:00
212978a42b Move conditions requiring a combination of two statuses to the late game
fcd0162671 Make until-passed-level conditions replace active conditions on upgrade
15e2b7af6b With totem conditions, select 7 totems completely at random
be7885495f Conditions that apply until level 4
Compare 4 commits »
mlochbaum commented on issue anaseto/shamogu#19 2026年05月19日 18:25:40 +02:00
Totem Conditions mod

Heh, in my last game I had the imbalance+confusion one as well, but I found the totem with a frog nearby. By making the frog berserk I could get rid of it on turn 76. Then I died on level 3 when...

mlochbaum commented on issue anaseto/shamogu#19 2026年05月19日 16:31:43 +02:00
Totem Conditions mod

I've switched to generating in ProcInfo, mainly just to prevent duplicates. I'm noticing a significant issue with the "until you complete a level" conditions. These are never placed on levels 1...

mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年05月19日 14:46:48 +02:00
f9545f1472 Generate conditions at the start like totems, not one at a time
bc292b208a Remove most unused events
ee4737a9b3 Tweaks and rearrangements
f518ebb6e3 Use monster kind instead of name for events
f4408b057d Use structs and not pointers for condition components
Compare 5 commits »
mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年05月15日 04:16:16 +02:00
f7e3872684 Use monster kind instead of name for events
374e2d5a4c Use structs and not pointers for condition components
8c4aaa33aa Events that trigger on seeing a monster
d3b6389c22 Conditions that require you to get two statuses at once
3315621b58 Totem conditions that always replace the existing one
Compare 17 commits »
mlochbaum commented on issue anaseto/shamogu#11 2026年05月14日 17:54:03 +02:00
Vampiric Bat and additional mods

I was thinking more like 1 in 40 than 1 in 10 for lone guardians, since it's something that will be a lot less mysterious the second or third time you see it.

mlochbaum commented on issue anaseto/shamogu#19 2026年05月14日 17:50:50 +02:00
Totem Conditions mod

Switched to kind instead of name. I'd been intending to fix that eventually but the string was a little easier to start with, since I didn't have to figure out where the kind was stored or get a...

mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年05月14日 17:46:25 +02:00
dc83caaa12 Use monster kind instead of name for events
mlochbaum commented on issue anaseto/shamogu#11 2026年05月14日 17:43:51 +02:00
Vampiric Bat and additional mods

I wouldn't think it's any worse than no comestibles. Runes can be positive or negative, menhirs aren't all that important, and if you know or can guess that the totem will be empty then you only...

mlochbaum commented on issue anaseto/shamogu#11 2026年05月14日 14:18:35 +02:00
Vampiric Bat and additional mods

Two more ideas: a level that starts with all the totems, runes, and menhirs used would be spooky (it would have a chance to happen on any empty-totem level, though a map corruption that can flip...

mlochbaum commented on issue anaseto/shamogu#19 2026年05月14日 14:02:31 +02:00
Totem Conditions mod

The biggest change I've made since the previous discussion is to have later-game curses that always apply on upgrade, replacing an existing one if it's there. This helps keep it interesting for...

mlochbaum commented on issue anaseto/shamogu#19 2026年05月14日 13:36:39 +02:00
Totem Conditions mod

I didn't know you could use a struct value directly for an interface! That makes sense for every struct that was saved, so I changed all those.

mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年05月14日 13:27:14 +02:00
f8223c9e02 Use structs and not pointers for condition components
8a89abf5b7 Events that trigger on seeing a monster
6960c40f9a Conditions that require you to get two statuses at once
0a50119200 Totem conditions that always replace the existing one
9074eecc2a Add an event for comestible healing, a subset of HP gain
Compare 15 commits »
mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年05月12日 03:12:15 +02:00
6207accae5 Conditions that require you to get two statuses at once
9779dbf39d Totem conditions that always replace the existing one
75bddd0599 Add an event for comestible healing, a subset of HP gain
af740055be Condition for going through a portal with no comestibles
a42f1bb241 Conditions that require you to complete a level with charges remaining
Compare 12 commits »
mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年04月28日 01:22:28 +02:00
5babd91761 Add an event for comestible healing, a subset of HP gain
b657b63e4f Condition for going through a portal with no comestibles
fc81f9aed4 Conditions that require you to complete a level with charges remaining
068a3f50c3 Daze on spirit leaving and fog on condition ending
012312eac5 Conditions that disable spirit stats or traits
Compare 10 commits »
mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年04月27日 19:24:57 +02:00
5f6354f8c3 Add an event for comestible healing, a subset of HP gain
9cc7c7cd69 Condition for going through a portal with no comestibles
72f19f7a79 Conditions that require you to complete a level with charges remaining
25ef97b38b Daze on spirit leaving and fog on condition ending
3f3c1b4c52 Conditions that disable spirit stats or traits
Compare 15 commits »
mlochbaum commented on issue anaseto/shamogu#11 2026年04月27日 17:56:53 +02:00
Vampiric Bat and additional mods

In g.Map.AdjacentNonPassableCount(p) == 1, doesn't using == instead of >= prevent filling corners? Seems to make for a map that's more wrinkly than closed in. Not sure I understand how...

mlochbaum commented on issue anaseto/shamogu#19 2026年04月26日 17:27:35 +02:00
Totem Conditions mod

I just figured out I can do totems with a discharge-all condition and "Until: You complete a full level with some charges remaining" and added a few of these. The one for a monster dying is...

mlochbaum pushed to totem-cond at mlochbaum/shamogu 2026年04月26日 17:14:52 +02:00
8e1501ff04 Conditions that require you to complete a level with charges remaining
mlochbaum commented on issue anaseto/shamogu#19 2026年04月26日 14:29:14 +02:00
Totem Conditions mod

Yep, definitely shouldn't have taken those together! I like that there are some direct conflicts to make you think: no foggy skin and no lignification is another. But it's frustrating that with...