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The cleanest 3D Minesweeper Game
  • GDScript 99.1%
  • GDShader 0.9%
2025年11月08日 23:37:42 +01:00
assets Fixed issues with the stats files, getting ready for v16 2025年05月26日 16:49:47 +02:00
data reworked the migration function 2025年05月30日 23:56:32 +02:00
interface #21 added undo stack and button 2025年05月23日 23:22:29 +02:00
lang fixed bug not resetting Dailies. Implemented #33 , changed Info accordingly 2025年05月27日 22:39:28 +02:00
metadata/en-US fixed bug not resetting Dailies. Implemented #33 , changed Info accordingly 2025年05月27日 22:39:28 +02:00
scenes fix settings layout 2025年10月13日 18:25:12 +02:00
scripts fix settings layout 2025年10月13日 18:25:12 +02:00
.gitignore hiding marked islands WIP 2025年01月10日 00:25:06 +01:00
export_presets.cfg reworked the migration function 2025年05月30日 23:56:32 +02:00
LICENSE Initial commit 2024年12月03日 22:38:02 +00:00
project.godot make viewport scale 2025年10月13日 18:23:34 +02:00
README.md update title and Readme 2024年12月22日 14:46:14 +01:00
Singleton.gd Fully implemented #16 , some major refactoring 2025年05月25日 20:07:53 +02:00

(I)mprovised (E)xplosive (D)evice

I like the classic Minesweeper but I thought it could use a little extra so why not add a new dimension to spice things up.

This branch is for the mobile version, I may bring the desktop version up to par at some point but for now this is the main one.

Where to get it

So far, you can get it on the PlayStore

Or, much better:

the fdroid badge

Current state

What's coming

  • I'll see if I can think up a less overwhelming solution for showing the numbers
  • choice of different shapes (sphere, pyramid, maybe some other)

How to build

It's a Godot project so if you want to play around with it just smack that bad boy in the Godot editor and have at it.