简易的Minecraft基岩版脚本开发工具链
https://npmjs.com/package/lazuli-mc
This repository has been archived on 2024年11月04日 . You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
- TypeScript 100%
| src | feat:添加README | |
| .gitignore | feat:添加tsconfig | |
| .typedoc.json | chore:添加文档环境 | |
| LICENSE | feat:添加LICENSE | |
| package.json | v1.10.1 | |
| README-zh.md | chore:更新依赖 | |
| README.md | chore:更新依赖 | |
| tsconfig.json | feat:添加tsconfig | |
| yarn.lock | feat:迁移其他依赖 | |
Lazuli Toolchain
A simple mod toolchain for Minecraft Bedrock Edition, includes the following modules:
- Lazuli core scripts
- Lazuli utils
- Lazuli data
- Lazuli api
Get Started
You need add the following code to initialize your mod:
import { initializeMod } from "lazuli-mc";
initializeMod(YOUR_MOD_ID, { name: "YOUR_MOD_NAME" });
Register API
If the instance has Need Registry category, it needs a static method in Register Api to registried it in game.
For example, if you want to define a tool:
const EXAMPL_TOOL: ToolItem = new ToolItem("exmaple:tool");
Register.toolRegistry(EXAMPLE_TOOL);
Docs
The document that generated with Typedoc can look them up in the links below:
Language Files
Article API
If you want to enable the Article API, you need to add the following strings to the language file:
article.nothing.title=No unlocked article
article.nothing.body=You don't unlock any articles, you can get and read an article to unlock it.
Quest API
If you want to enable Quest API, you need to add the following strings to the language file:
api.unexpected_error.quest=Unknown error!
quest.finished=You have completed a quest!
quest.done=The quest has been completed
quest.check=Submit the quest
quest.not_enough.item=You need %1 %2 to complete this task
quest.not_enough.level=You need %1 experience to complete this task
quest.not_enough.xp=You need %1 experience to complete this task
quest.not_enough.entity=You also need %1 specific tasks to complete this task
Quest.not_enough.entity=You need to kill %1 to complete this quest
quest.condition=§eCompletion§r:
quest.award=§eReward§r:
quest.item=%1 %2;
quest.xp=%1 ×ばつexperience;
quest.level=%1 ×ばつlevel;
quest.quests=Complete %1 specific quests;
quest.entity=Kill %1;
quest.reward.none=No reward
quest.condition.none=No condition
quest.tips=§4Tips§r: