No description
- Zig 98.8%
- Scheme 1%
- C 0.2%
| src | use xkbcommon | |
| .gitignore | init | |
| build.zig | use xkbcommon | |
| build.zig.zon | update deps | |
| LICENSE | license and readme | |
| manifest.scm | use xkbcommon | |
| readme.md | thanks masonremaley | |
Loose implementation of the Khronos Vulkan Tutorial in zig but the shaders are written in zig and I'm doing bindless rendering and vertex pulling and using timeline semaphores.
Special Thanks
- @alichraghi for their work on the zig spirv backend
- https://github.com/andrewrk/zig-vulkan-triangle for some code I've shamelessly stolen
- @MasonRemaley 's https://youtu.be/7bSzp-QildA for tips for and a very nice overview of modern vulkan