- Lua 99.5%
- TypeScript 0.5%
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jara25
15ecaac336
Change the title of the death screen
The player is already upset when they die, and "you dead" has a mocking tone in my opinion, so change it to something more ordinary. |
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| menu | Add the version number to the menu background | |
| mods | Change the title of the death screen | |
| .gitattributes | Add a .gitattributes file | |
| .gitmodules | Add the 'telemosaic' mod | |
| CREDITS.txt | Add sounds for the wasps | |
| game.conf | Increase the minimum Luanti version requirement | |
| LICENSE.txt | Add the version number to the menu background | |
| minetest.conf | Adjust settings for the 'other_worlds' mod | |
| README.md | Update the readme file for the game | |
| settingtypes.txt | Add two settings that players can adjust | |
yams RPG
yams RPG, or "yams" for short, is a work-in-progress game for Luanti. It uses Minetest Game as a base while adding light RPG elements. This game is geared towards those who are familiar with other voxel survival games.
This game includes a variety of mods created by the Luanti community, and many of them have been modified to various degrees for better integration with the rest of the game.
As the game is incomplete, expect bugs and unfinished content. In particular, mod compatibility is not very good. Making a public server using this game is discouraged, and making mods for yams RPG is not recommended either.
Installing
Luanti 5.14.0 or later is required to play yams RPG. It is recommended to install the game from within Luanti by going to the Content tab in-game.
Alternatively, it can be downloaded from
ContentDB
or from the Releases page. Unzip
the archive to the games/ folder within the Luanti user data directory.
Do not download the zip archive of the source code from Codeberg, as it will be missing many files required to run the game.
Features
- A vanilla MTG world augmented with the Extra Biomes mod
- Many melee and ranged weapons
- Rebalanced armor stats
- Elemental damage and resistances
- Sprinting and hunger mechanics
- Status effects that affect players and mobs
- Experience points and leveling up
- Familiar mobs with tweaked behavior
- Progressive crafting guide based on the Craft Lookup mod
- Many types of food to make and eat
- Various tools to craft that aid with exploration
- A detailed in-game manual
- Over 50 awards to aim for
- ...and many other things for players to discover
Beginner Tips
- Generally, it is best to craft a wooden pickaxe first, then make stone tools shortly after.
- The Craft Lookup tab is where the crafting guide is located. Add blocks and items to the guide by discovering them, which can be done by picking them up or punching them.
- Make sure to gather enough food while exploring. Look for crops growing throughout the world. Certain mobs also drop raw meat when defeated.
- Chopping trees, mining ores, and defeating mobs gives EXP. Use stat points gained from leveling up in the Level Up tab. Dying causes some loss of progress towards reaching the next level, but inventory is kept.
- Many monsters spawn during the night. It is recommended to have a shelter before the sun goes down.
- It is very important to know that monsters become stronger at lower depths. Make sure to be prepared!
- View the in-game manual for more details. Go to the More tab and click Help.
Getting the source code
You can clone the Git repository with the following command:
git clone --recurse-submodules https://codeberg.org/jara25/yams.git
Keep in mind that cloning will take several minutes because of the many submodules within this repository.
Licensing
The game as a whole is licensed under the GPLv3, but individual mods and assets have their own licenses. See LICENSE.txt and CREDITS.txt for a general overview.