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Doing many things.
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Joined on
2022年07月06日
5f4e2f4931
Set build properties required to debug in Visual Studio
cf77570e4f
Make the default install directory relative to build
cee719c326
Reset all bool member when resetting audio engine
c87fe8b7eb
Add some comments and some code cleanup
ed15d3a77b
Add comments to game.cpp
5e9d113db5
Make spell info blue
2a86721472
Make enemy info text red
9cfb26443c
Fix segmentation fault
4bb0475c17
Remove unneeded output line
e8ccd37c95
Make the direction of the player clearer in move menu
8e7d1eb57e
Add an easter egg
69a3a2d3b9
Fix segmentation fault when deleting enemies
e7e48f995a
Give the player more starting health
1b197e724b
Update IwString
80821acafa
Set the default world size to 16x16 rooms
7be9c14431
Add comments documenting each method
081ba25d1f
Add the win music
5646c64b56
Fix memory leak
dd05ec610c
Fix game loop music not looping on play again
aafcd8b313
Fix the audio engine
4039330bb5
Implement playing again
201105d61f
Remove confusing health output
ee711a9f9e
Allow enemies to attack multiple times
83e7af8300
Make the kill spell less overpowered
dba28da916
Add initial audio engine
733aa65baf
Refactor creating random enemies
ba0b369b88
Add enemies
0e36ce0bf9
Fix singleton manager deleting itself
69dbc11038
Fix segmentation fault
1ac8b36065
Update IwString
95177f817c
Ignore another build directory
5f9615fad1
Clear array pointers after deleting them
48e5061dc8
Add the spell potion item
db8dc4883d
Remove debug code
b72e283e7f
Add initial spell system
0b5e416a28
Update IwString
069dba9c39
Mark comparison operators as const
252c8d7ec8
Don't recreate rooms upon moving back to them
6d9c8b5408
Add the lava bucket item
1e39a5724c
Delete item pointer once used
ebee27cc37
Allow rooms to be empty
0d9ad9d166
Remove debug code