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An interactive Sudoku solving program
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Gregor Niehl c033432bc2 cmd: Add list-algos
also move algorithm commands to flags
Also:
playingField: Move method out of class
The helper functions needed by the algorithms should be in the algos package.
2025年03月29日 12:08:27 +01:00
algos cmd: Add list-algos 2025年03月29日 12:08:27 +01:00
cmd cmd: Add list-algos 2025年03月29日 12:08:27 +01:00
sudoku cmd: Add list-algos 2025年03月29日 12:08:27 +01:00
ui brand: Rename to "griddy" 2025年03月17日 18:37:50 +01:00
go.mod cmd: Add list-algos 2025年03月29日 12:08:27 +01:00
go.sum go: Redo program architecture 2025年03月14日 23:12:56 +01:00
LICENSE go: Redo program architecture 2025年03月14日 23:12:56 +01:00
main.go brand: Rename to "griddy" 2025年03月17日 18:37:50 +01:00
README.md doc: Add READMEs in relevant places 2025年03月17日 18:53:29 +01:00

griddy

An interactive Sudoku solver, written in Go.

It uses the Bubble Tea framework for rendering the terminal UI.

Currently, it only uses a brute force solving algorithm, which is inefficient and can cause the program to freeze. The goal is to add more algorithms over time to create a collection of practically implemented algorithms. Contributions are always welcome!

Usage

Run the following command in the project directory.

go run .

License

This project is licensed under the GNU GPLv3 or later.