An interactive Sudoku solving program
- Go 100%
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Gregor Niehl
c033432bc2
cmd: Add list-algos
also move algorithm commands to flags Also: playingField: Move method out of class The helper functions needed by the algorithms should be in the algos package. |
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|---|---|---|
| algos | cmd: Add list-algos | |
| cmd | cmd: Add list-algos | |
| sudoku | cmd: Add list-algos | |
| ui | brand: Rename to "griddy" | |
| go.mod | cmd: Add list-algos | |
| go.sum | go: Redo program architecture | |
| LICENSE | go: Redo program architecture | |
| main.go | brand: Rename to "griddy" | |
| README.md | doc: Add READMEs in relevant places | |
griddy
An interactive Sudoku solver, written in Go.
It uses the Bubble Tea framework for rendering the terminal UI.
Currently, it only uses a brute force solving algorithm, which is inefficient and can cause the program to freeze. The goal is to add more algorithms over time to create a collection of practically implemented algorithms. Contributions are always welcome!
Usage
Run the following command in the project directory.
go run .
License
This project is licensed under the GNU GPLv3 or later.