implementation of the 1.21.10 minecraft protocol in zig
| assets | feat: parsing json to generate packet ids for server states | |
| saigon-data | feat: messy deserialization | |
| src | feat: messy deserialization | |
| .gitignore | chore: got rid of zig-out | |
| build.zig | feat: parsing json to generate packet ids for server states | |
| build.zig.zon | feat: initial commit | |
| flake.lock | feat: initial commit | |
| flake.nix | feat: initial commit | |
| LICENSE | feat: readme & license | |
| README.md | feat: readme & license | |
Saigon
A very WIP implementation of the Minecraft protocol in Zig.
Goals
- Logging in
- Online authentication
- Asynchrony
- Client and server support
- Proper compression