Claude makes a game using
try - report - clarify - document iteration.
| app | Initial import | |
| assets | Initial-ish commit | |
| assets.in | Initial import | |
| docs | Update docs | |
| src | A round of fixes | |
| test | Initial-ish commit | |
| .gitattributes | Initial import | |
| .gitignore | Initial import | |
| breakdown.png | Initial-ish commit | |
| LICENSE | Initial import | |
| package.yaml | Initial-ish commit | |
| README.md | Initial-ish commit | |
| stack.yaml | Initial import | |
qstest
Building / installation
Check out the instructions on https://keid.haskell-game.dev/#installation
Usually you can stack run the project if you already used the quickstart template.
Developing
Look in docs/ for some information. Start with INDEX.md.