1
0
Fork
You've already forked dawdlerpg
0
An IdleRPG bot in Python
  • Python 92.5%
  • HTML 6.5%
  • Shell 1%
2025年01月04日 06:15:52 -05:00
dawdle Update codebase to python 3.12 2025年01月04日 06:15:52 -05:00
setup Update sample configuration for quest_min_login 2023年02月17日 11:35:47 -05:00
site Add email as a player field 2023年04月10日 16:54:35 -04:00
.gitignore Update .gitignore to exclude __pycache__ 2021年09月06日 06:21:20 -04:00
COPYING Initial commit 2021年07月31日 07:13:30 -04:00
dawdle.py Correct output on setup error 2021年10月30日 08:45:58 -04:00
install.sh Update README and installer script 2021年10月12日 19:33:53 -04:00
README.md Modify special items handling and add tests 2023年05月15日 16:24:04 -04:00
update.sh Add update script 2021年10月13日 07:13:27 -04:00

DawdleRPG

DawdleRPG is an IdleRPG clone written in Python.

Basic Setup

  • Edit dawdle.conf to configure your bot.
  • Run dawdle.py <path to dawdle.conf>
  • The data directory defaults to the parent directory of the configuration file, and dawdlerpg expects files to be in that directory.

Setup with Website

The included install.sh script will set up the dawdlerpg bot and website on a freshly installed Debian system. It uses nginx, uwsgi, and django for the site. At some point, you should be prompted to edit the dawdle.conf file, and you'll need to edit some configuration parameters explained by the comments in the file.

./install.sh <hostname>

If you don't have a clean install, you should instead look at the install.sh script and use the pieces that work for your setup.

Migrating from IdleRPG

DawdleRPG is capable of being a drop-in replacement.

  • Run dawdle.py <path to old irpg.conf>

If you have any command line overrides to the configuration, you will need to replace them with the -o key=value option.

Differences from IdleRPG

  • Names, items, and durations are in different colors.
  • Output throttling allows configurable rate over a period.
  • Long messages are word wrapped.
  • Logging can be set to different levels.
  • Better IRC protocol support.
  • More game numbers are configurable.
  • Quest pathfinding is much more efficient.
  • Fights caused by map collisions have chance of finding item.
  • All worn items have a chance to get buffs/debuffs instead of a subset.
  • High level character can still get special items.
  • Special items are always buffs.