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Will you bring your acoustic friends back to life? https://cagibi.itch.io/supernote
  • C 91.1%
  • HTML 8.6%
  • Makefile 0.3%
2026年07月01日 13:16:01 +02:00
assets Add mask (TODO: hide lights inside) 2026年07月01日 13:16:01 +02:00
high_impact Extend level 2026年06月10日 20:17:43 +02:00
src Add mask (TODO: hide lights inside) 2026年07月01日 13:16:01 +02:00
.gitignore Extend level 2026年06月10日 20:17:43 +02:00
journal.txt Add mask (TODO: hide lights inside) 2026年07月01日 13:16:01 +02:00
Makefile Remove qop, re-enable music & font.c 2026年06月09日 22:25:03 +02:00
README.md Change font, improve saving 2026年06月30日 21:29:58 +02:00

Super Note Adventure 🎺🎼⛰️

Will you bring your acoustic friends back to life?

Controls

  • Arrows/WASD: run, jump
  • F4: fullscreen
  • Escape: quit

Tools

=> https://phoboslab.org/log/2024/08/high_impact Game engine: high_impact by Phoboslab
=> https://phoboslab.org/log/2025/01/synth Audio system: pl_synth by PhobosLab

  • Palette: EGA / 6-bit RGB

=> https://www.gnu.org/licenses/gpl-3.0.html This source code is licensed under the GNU General Public License v3.
=> https://creativecommons.org/licenses/by-sa/4.0/ Game art is licensed under a Creative Commons Attribution ShareAlike 4.0 International License.
You can contact me if you need more rights.

By Paul B / cagibidev, 2024-present

Build

See the first few lines in Makefile for more info.

Web version

  • Install and activate emsdk (emscripten)
  • make wasm
  • copy build/wasm/* to your webserver

Debian/Ubuntu Sokol

  • apt install libx11-dev libxcursor-dev libxi-dev libasound2-dev
  • make sokol
  • run (cd build && ./game_sokol)

Debian/Ubuntu SDL2

  • apt install libsdl2-dev
  • make sdl
  • run (cd build && ./game_sdl)

Windows Sokol

  • Download and install msys2: https://www.msys2.org/
  • start the msys2 ucrt64 shell
  • install gcc: pacman -S mingw-w64-ucrt-x86_64-gcc
  • install make: pacman -S make
  • make sokol
  • run (cd build && ./game_sokol.exe)

Windows SDL2

  • Download and install msys2: https://www.msys2.org/
  • start the msys2 ucrt64 shell
  • install gcc: pacman -S mingw-w64-ucrt-x86_64-gcc
  • install make: pacman -S make
  • install sdl2: pacman -S mingw-w64-ucrt-x86_64-SDL2
  • make sdl
  • copy C:\msys64\ucrt64\bin\SDL2.dll into build and run (cd build && ./game_sdl.exe)

=> https://github.com/phoboslab/high_drop How to build high_impact for other systems