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2026年07月07日 17:58:05 +02:00
data - initial revision. 2025年12月25日 14:29:50 +01:00
src - fixed macro call. 2026年07月07日 17:58:05 +02:00
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animation loop

This is a module for ediaf, please go to the repository of the program that this module extends.

Play a simple animation loop. The sprite must be contained in a long strip of frames saved as a PNG 24bit with alpha channel file. See example below.

+---------+---------+---------+---------+
| | | | |
| frame 1 | frame 2 | ... | frame n |
| | | | |
| | | | |
+---------+---------+---------+---------+

Important note: all the sprites must share the same width and height.

If you have the frames splitted in multiple file (and each file contains exactly a single frame) imagemagick can be used to build the strip:

convert sprite-1.png sprite-2.png ... sprite-n.png +append sprites.png

NO WARRANTY

Animation loop module for ediaf Copyright © cage

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.