15 Open
3 Closed
refactorings and the likes
10 Open
0 Closed
Goals, non-goals, server deployment tools (CI/CD), non-regression tests, updater, etc
7 Open
0 Closed
20 Open
1 Closed
Things such as player feedback (not the HUD part), game rules or balance between factions.
20 Open
1 Closed
The goal of this project is to create a brand "new" game based on Tremulous and Unvanquished gameplay. To avoid confusing users, it is important to create a visual identity, at least for the 2D layers, and try to get as useful feedback as possible.