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Reaction training game
C# 96.4%
Makefile 3.6%
2022年06月12日 17:07:46 +07:00
Core Add results display 2022年04月09日 17:28:52 +07:00
.gitignore Update .gitignore 2022年04月09日 17:28:08 +07:00
LICENSE Add GPL 3.0 License 2022年06月12日 17:07:46 +07:00
Makefile Update Makefile 2022年05月11日 14:31:19 +07:00
Program.cs refactor 2021年12月28日 14:12:45 +07:00
ReactGame.csproj Optimize code 2021年11月24日 18:28:07 +07:00
ReactGame.sln fix README.md 2021年11月24日 15:53:54 +07:00
README.md fix a terrible mistake 2022年01月21日 21:36:17 +07:00

ReactGame

How to play:

The goal of the game is to name the correct sequence number of the yellow star from left to right. The first block on the left may be a star, or it may be space debris. (Sequence number 1). Space debris is gray, the star is yellow. The length of the line with blocks and the waiting time varies randomly and depends on the selected difficulty. If you choose the wrong difficulty, the easy one will be selected by default.

Attention: Only Jonathan Jostar can play the game on difficulties higher than Normal! Explanation: At high difficulties, the required reaction speed and the length of the string with blocks are significantly increased.

IMPORTANT: Do not press the buttons during character-by-character text output. This can cause bugs.

Build Dependencies:

  • Git CLI
  • .NET 6.0 SDK

How to build:

  1. Build using Makefile (only on Linux):

Clone repo git clone https://github.com/BlitGaming/ReactGame.git

Move to folder cd ReactGame

Run make publish in terminal. (The executable file will be in publish/)

Run sudo make install DESTDIR=/usr/bin to install game.

  1. Build on Windows:

Run dotnet publish -c Release --sc --use-current-runtime -p:PublishSingleFile=true -o publish in console. (The executable file will be in publish/)

  1. Build from Arch Linux AUR:

With yay AUR manager: yay -S reactgame