- https://appgurueu.github.io/
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Joined on
2023年04月17日
I think code style guidelines for the entire game should not be extrapolated from Pall's guidelines for number crunching, or mapgen for that matter. Very large portions of the code likely are not...
thanks
core.register_on_liquid_transformed, update slag flowing, reorganize minimal/overrides into a folder
I would advise to prefix custom callbacks with _ or similar to avoid namespace problems (and also to make clear that this isn't an engine callback)
core.register_on_liquid_transformed, update slag flowing, reorganize minimal/overrides into a folder
this is a no-op? did you mean to do local minetest = minetest, which could have a minor positive perf impact?
core.register_on_liquid_transformed, update slag flowing, reorganize minimal/overrides into a folder
you can also do something like file:sub(-4) == ".lua" though personally i'd write a string ends with util or use pattern matching like file:find"%.lua$"
well, here's the promised blog post: https://appgurueu.github.io/2025/02/20/breaking-bones.html
one thing I do not understand though is: why does the models not need updating?
i might explain this in greater detail in a blog post or something
Figure out and fix whichever mob models may be affected by this
I have the following mod script; I used this for the VoxeLibre PR. It depends on modlib...
Might be worth checking with the jam folks whether this counts as a game-breaking bug fix.
@giov4 Can you retry with 5.9 or 5.10? Can you monitor your CPU and RAM usage?