annaaurora/Find-Billy
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A 2 dimensional Pixel Art Jump & Run. Your mission is to find Billy! https://annaaurora.eu/find-billy/
  • Just 58.8%
  • GDScript 41.2%
2025年11月02日 01:31:59 +01:00
.chglog chglog(config): add extra types 2022年05月22日 04:30:15 +02:00
brand work in progress migration to Godot v4. the only issue now is that you can't view the keybinds. 2025年02月25日 06:29:29 +01:00
characters/robert fixed stopwatch variable not being defined 2025年04月05日 14:13:55 +02:00
fonts/montreal migrated to Godot 4.4 2025年04月05日 13:58:30 +02:00
levels Fixed 2 map bugs that occured due to terrain map migration. 2025年03月05日 21:30:32 +01:00
models Fixed all animations not playing. 2025年02月25日 23:14:24 +01:00
music work in progress migration to Godot v4. the only issue now is that you can't view the keybinds. 2025年02月25日 06:29:29 +01:00
sound_effects work in progress migration to Godot v4. the only issue now is that you can't view the keybinds. 2025年02月25日 06:29:29 +01:00
themes Fixed the key bindings not showing and fixed them not being unshown without mouse. 2025年02月25日 20:21:42 +01:00
tilesets/grass_dirt_sand work in progress migration to Godot v4. the only issue now is that you can't view the keybinds. 2025年02月25日 06:29:29 +01:00
ui improved persistent data control flow 2025年04月05日 14:06:27 +02:00
.gitattributes git: add .gitattributes 2022年01月15日 22:12:51 +01:00
.gitignore Added build outputs to gitignore. 2025年02月25日 20:32:09 +01:00
.rsyncignore ci: add woodpecker_deploy-web stage to deploy web version to https://papojari.codeberg.page 2022年01月16日 13:45:52 +01:00
.woodpecker.yml CI now using more of the justfile 2025年03月16日 22:55:05 +01:00
CHANGELOG.md release: v1.0.0 2025年02月25日 01:35:13 +01:00
eu.annaaurora.find_billy.Find_Billy.appdata.xml updated version numbers 2025年04月05日 14:19:56 +02:00
export_presets.cfg Added windows_arm64 export preset. 2025年02月25日 21:17:54 +01:00
find-billy.desktop aaaaa, i accidentally changed the .desktop back and fixed it now 2025年02月25日 23:55:03 +01:00
global.gd feat: stop the time when Robert crosses the finish line and make counting the time more accurate 2022年05月20日 22:43:20 +02:00
global.gd.uid migrated to Godot 4.4 2025年04月05日 13:58:30 +02:00
justfile updated version numbers 2025年04月05日 14:19:56 +02:00
LICENSE.md Updated name and changed application id to be under own domain instead of codeberg pages. 2025年02月25日 01:24:04 +01:00
project.godot updated version numbers 2025年04月05日 14:19:56 +02:00
README.md Updated name and changed application id to be under own domain instead of codeberg pages. 2025年02月25日 01:24:04 +01:00
speedruns.md reworked speedruns pre-table text 2025年11月02日 01:31:59 +01:00
thumbnail.png docs: add appdata 2022年01月16日 00:27:13 +01:00
thumbnail.png.import work in progress migration to Godot v4. the only issue now is that you can't view the keybinds. 2025年02月25日 06:29:29 +01:00

Find Billy!

A 2 dimensional Pixel Art Jump & Run. Your mission is it to find Billy!

How to play?

Web

Convenient

Play the web version here.

Self hosted

Download the latest web build from Releases then unzip it and serve it with your favorite web server.

Windows

Download latest Windows build from Releases. To run, execute the download.

macOS

Download latest macOS build from Releases. Open it and drap it into the Applications folder.

Linux

nixpkgs

Find Billy! is available with the package find-billy.

Flatpak

The Flatpak version is available from flathub under the id page.codeberg.papojari.Find_Billy.

Speedruns

Credits

Bosca Ceoil

This program was used this for making the music.

Bosca Ceoil is completely free, and open source!

©️ Licenses