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Level loading times increased #21

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opened 2023年01月26日 06:26:12 +01:00 by al2f · 0 comments
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With the addition of b49c906029, level loading seems to take longer than before. I was thinking of borrowing the tileset/tilemap creation from the Tiled importer, but writing a custom one for instancing nodes in place of Tiled's objects. For every tiled object, a godot node is spawned which is often later replaced by a scene. If writing our own importer, this would save the computer some work and decrease load times.

With the addition of b49c906029b9767dd3e5461e729dda06c3041f9b, level loading seems to take longer than before. I was thinking of borrowing the tileset/tilemap creation from the Tiled importer, but writing a custom one for instancing nodes in place of Tiled's objects. For every tiled object, a godot node is spawned which is often later replaced by a scene. If writing our own importer, this would save the computer some work and decrease load times.
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