A set of godot scripts recreating puzzle elements from the game Braid
| media | Update screenshot.png | |
| .gitattributes | Initial commit | |
| .gitignore | Initial commit | |
| character_body_2d.gd | Initial commit | |
| icon.png | Update icon.png | |
| icon.png.import | Update icon.png | |
| icon.svg | Initial commit | |
| icon.svg.import | Initial commit | |
| LICENSE.md | Update LICENSE.md and README.md | |
| node_2d.gd | Added control of rewind speed. Renamed project. | |
| node_2d.tscn | Initial commit | |
| project.godot | Update icon.png | |
| README.md | Update screenshot.png | |
Hourglass
A set of godot scripts implementing puzzle machanics from Braid.
Features
Time rewind forwards and backwards of the main character.
Screenshot
Setup
The project uses my modified version of the godot time rewind plugin which is not merged into the main project at the time of writing. Please clone the main branch of github al0fdf/godot-time-rewind-2d to use the version of the plugin for which this code was written.
License
Code is licensed under the MIT License, (c) al2f at codeberg (and contributors)
The Godot Time Rewind plugin used as part of this project is licensed under the MIT License, (c) 2024 infiniTani