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A simple game assets viewer https://afreytes.itch.io/asset-boi
  • GDScript 100%
2026年03月05日 11:21:45 -04:00
source Initial code commit 2026年03月05日 11:21:45 -04:00
.gitignore Initial commit 2026年03月05日 15:09:32 +01:00
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README.md Update README.md 2026年03月05日 15:21:22 +01:00

asset-boi

A simple game assets viewer.

Currently supported file-types:

  • 2D: .jpg, .png, .svg
  • 3D: .fbx, .glb, .gltf
  • Audio: .mp3, .ogg, .wav
  • Bonus: certain resource files (.res, .tres) generated by Godot Engine are viewable through Asset Boi, including stand alone meshes.

Development Notes

  • Asset Boi is made with Godot Engine and GDScript.
  • This project leverages Godot Engine capabilities to load certain files types at runtime.
  • The left side of the display captures and maintains open an instance of Godot's File Dialog control. The right panel dinamically renders files into a subviewport.

Installation

Asset Boi is self contained and requires no installation. However, depending on your operating system, it might be necessary to grant it permissions to read files or to become executable.

Usage

You can send an argument in the form

--path=C:\My\Path

to have Asset Boi start at the defined path.

Use the left pane to browse through files and folders which will be displayed on the right pane.

Click on the version number to access basic options.

Roadmap

  • Bug fixes
  • Improve 3D camera auto focus on model
  • Allow saving options like startup path
  • Add controls to play pause sounds
  • Add controls to adjust 2D/3D camera
  • Explore including libraries in order to support more file formats
  • I18n

Disclaimer

Asset Boi is alpha-stage software, please comment with any issues you may be experiencing.

Asset Boi is MIT licensed.