7affc9ef34
fix toString
9d685a4865
implement above y condition
4128051383
add biome condition to interpreter
72c09aeed2
simplify adding new methods, add context to arguments
61ea924daf
redo interpreter/compiler and fix mixin
8b5947652a
pre-compute y anchor and prepare to codegen above y condition
c3a6d9e54b
rearrange classes
cf716c0e90
compact rules array
0f63e800dd
compact block states array
f98056550b
add method handle based compiler
3230f5b86e
add new inst
68732f5c5c
higher priority to avoid c2me overwriting our overwrite
dc123bd9e2
Merge branch 'dev' into surface-opts
90b98d8cec
prod client changes
90b98d8cec
prod client changes
Vanilla worldgen parity issue
Vanilla worldgen parity issue
Can't diagnose the issue
Vanilla worldgen parity issue
Are you fucking with me
Vanilla worldgen parity issue
logs or it didn't happen
Vanilla worldgen parity issue
take a screenshot of the same coords (same seed) with and without zfastnoise, then we will talk
Vanilla worldgen parity issue
what proof do you have to accuse me of such crimes?
Vanilla worldgen parity issue
Check it against vanilla
"Detected unsafe read" flood