Is there any idea to use the vast height (and depth) that Luanti worlds have?
Even if floatlands would be generated around y=1024, there would be still so much left empty above it (for default world size).
Same thing for the underground: is there an idea to add layers? For example different cave biomes?
What do you think about the usual approach to separate layers of the world and build in some kind of teleportation method?
Is there any idea to use the vast height (and depth) that Luanti worlds have?
Even if floatlands would be generated around y=1024, there would be still so much left empty above it (for default world size).
Same thing for the underground: is there an idea to add layers? For example different cave biomes?
What do you think about the usual approach to separate layers of the world and build in some kind of teleportation method?