I had an idea that villagers should need to eat, therefore there needs to be enough farmers and farms for that village, with a variety of crops grown there. During their work cycle, farmers could actually farm their fields and replant the seeds, then share equally between everyone. If people are malnourished or don't have their favourite food or enough variety, they begin to complain which could also affect mood and prices when those are implemented.
However, farms only provide basic crops and some villagers would want baked goods like bread, or cooked meats. There is a butcher villager type which could manage herds of animals in fenced off areas - if animals can breed then the butchers can keep the numbers stable and kill occasionally according to other villager's needs. Maybe they'd hang with the animals sometimes, hang at furnaces other times (esp. after they've killed an animal and have meat to cook) during their work cycle. It would probably be farmers who'd take wheat and bake it into bread.
During 'free' time but when tavern keepers are working is when villagers might go to taverns to eat. Farmers and butchers could be seen visiting the taverns to stock up the food supplies. While thinking about this it would also be nice for the other villagers, carpenters and blacksmiths, to have a role in this localised economy. Perhaps buying furnature from carpenters (#203, #175) is much easier and cheaper than crafting. Blacksmiths might need resources from the player in order to build tools for the other villagers so they can do their jobs.
This would all make villages and villagers much more interesting, but there would also need to be some player involvement - it's a game after all. Maybe, as a member of the village, they could be asked by villagers to perform certain tasks and be paid in a bit of gold. And they are the ones with the ability to build new houses, new buildings, new farms, and bring in more villagers, so they have a reason to ensure they're all happy and well. That also benefits them when they wish to trade.
I had an idea that villagers should need to eat, therefore there needs to be enough farmers and farms for that village, with a variety of crops grown there. During their work cycle, farmers could actually farm their fields and replant the seeds, then share equally between everyone. If people are malnourished or don't have their favourite food or enough variety, they begin to complain which could also affect mood and prices when those are implemented.
However, farms only provide basic crops and some villagers would want baked goods like bread, or cooked meats. There is a butcher villager type which could manage herds of animals in fenced off areas - if animals can breed then the butchers can keep the numbers stable and kill occasionally according to other villager's needs. Maybe they'd hang with the animals sometimes, hang at furnaces other times (esp. after they've killed an animal and have meat to cook) during their work cycle. It would probably be farmers who'd take wheat and bake it into bread.
During 'free' time but when tavern keepers are working is when villagers might go to taverns to eat. Farmers and butchers could be seen visiting the taverns to stock up the food supplies. While thinking about this it would also be nice for the other villagers, carpenters and blacksmiths, to have a role in this localised economy. Perhaps buying furnature from carpenters (#203, #175) is much easier and cheaper than crafting. Blacksmiths might need resources from the player in order to build tools for the other villagers so they can do their jobs.
This would all make villages and villagers much more interesting, but there would also need to be some player involvement - it's a game after all. Maybe, as a member of the village, they could be asked by villagers to perform certain tasks and be paid in a bit of gold. And they are the ones with the ability to build new houses, new buildings, new farms, and bring in more villagers, so they have a reason to ensure they're all happy and well. That also benefits them when they wish to trade.