auxiliary ship revamped
399da62066
auxiliary ship revamped
854cc3fc8b
Merge pull request 'add hsBays.toml' (#16) from hypersoop/naev-plugins:main into main
aabbceb303
add hsBays.toml
26056a3440
Update description.
4790207e2d
Merge pull request 'Add Multiplayer + update evoFactions name' (#15) from Throstur/naev-plugins:main into main
Add Multiplayer + update evoFactions name
e6ba6a56c3
added multiplayer.toml
829790d6f3
added detail to evolving factions
f4291eb791
Merge pull request 'Add the toml for "Easy Mapping Mod"' (#14) from oo13/naev-plugins:add_easy_mapping_mod_toml into main
f473509d57
Add the toml for "Easy Mapping Mod"
f05a8934ac
Merge pull request 'Add evoFactions' (#13) from Throstur/naev-plugins:main into main
fix bug 3065: lua player.shipAdd returns wrong ship name
So, arguably the for loop could be inside the if-statement above it, but I figured that maybe equipment sorting could happen elsewhere at some point, and we're already fixing a side-effect bug, so...
fix bug 3065: lua player.shipAdd returns wrong ship name
b540bbc5b9
fix bug 3065: lua player.shipAdd returns wrong ship name
[Bug]:
player.shipAdd returns the wrong ship name
Add evoFactions
b461546f89
Add evoFactions