• Joined on 2024年04月22日
Skaapdev pushed to master at Skaapdev/farming 2024年04月22日 17:22:03 +02:00
a1d723099a Merge from upstream.
e33dd0e275 seed drops from short grass more rare (thx skaapdev)
37ea21fdaf all grass have the chance of dropping seeds
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Skaapdev pushed to master at Skaapdev/farming 2024年04月22日 17:14:42 +02:00
a5b00f31c7 Add rarity lookup to restore orginial rarity.
Skaapdev commented on issue tenplus1/farming#8 2024年04月22日 14:20:51 +02:00
Reason for default:grass_1 not having drops?

@tenplus1

I think this will have the behaviour as before. But tweaking a lookup table has finer control as well. Feels harder though but I could confirm the rarity values are correct:

...
Skaapdev commented on issue tenplus1/farming#8 2024年04月22日 14:07:14 +02:00
Reason for default:grass_1 not having drops?

@tenplus1

Other approach, perhaps a simpler solution is to use rarity = i to scale the chance of finding seeds. More likely to get seeds from longer grass than short grass.

I am curious...

Skaapdev commented on issue tenplus1/farming#8 2024年04月22日 13:46:10 +02:00
Reason for default:grass_1 not having drops?

@tenplus1

I didn't realise certain mods depended on all default grasses dropping seeds,

Technically it isn't all default grasses but just one that needs to, not be part of `not_in_creati...

Skaapdev opened issue tenplus1/farming#8 2024年04月22日 09:33:49 +02:00
Reason for default:grass_1 not having drops?
Skaapdev pushed to master at Skaapdev/farming 2024年04月22日 09:04:15 +02:00
c1c4b72e42 grass_1 will not show up in CGP(to show how to obtain seed) if it has no drops. grass_2 + are part of not_in_creative_inventory and will never show to reduce clutter.
Skaapdev pushed to master at Skaapdev/farming 2024年04月22日 08:26:42 +02:00
6663055fad Grass should appear in creative or won't show up in CGP to show how to obtain seeds.
Skaapdev created repository Skaapdev/farming 2024年04月22日 08:11:28 +02:00