• Joined on 2023年11月29日
Pyxl pushed to main at prismic/prismic 2026年07月11日 21:46:29 +02:00
0e2238512f transaction fixes
Pyxl pushed to main at prismic/prismic 2026年07月09日 17:53:54 +02:00
005e5e9c82 shrink entity lock
Pyxl pushed to main at prismic/prismic 2026年07月09日 17:49:10 +02:00
28a07cfe05 shrink entity lock
Pyxl pushed to main at prismic/prismic 2026年07月09日 17:30:40 +02:00
9b36c91c10 apply non-structural changes in parallel
Pyxl pushed to main at prismic/prismic 2026年07月08日 01:03:30 +02:00
f03fdb5fbe use custom queue for script transactions
b93679932d fix component insert putting type data as reference instead of Arc
86a8901948 bevy 0.19
3a85469580 transactions fixes
eb2e5f7e1b actually take read entities into account processing conflicts
Compare 9 commits »
Pyxl pushed to transactions at prismic/prismic 2026年07月07日 18:32:13 +02:00
3a85469580 transactions fixes
Pyxl pushed to transactions at prismic/prismic 2026年07月06日 20:13:46 +02:00
eb2e5f7e1b actually take read entities into account processing conflicts
Pyxl pushed to transactions at prismic/prismic 2026年07月05日 18:50:53 +02:00
87fd6d5c26 handle dirty entities
e8594ed8e5 split world access from components access
7a62c7369c initial transactions
25d1bf6356 remove hierarchy locking
Compare 4 commits »
Pyxl created branch transactions in prismic/prismic 2026年07月05日 18:50:53 +02:00
Pyxl pushed to main at prismic/prismic 2026年06月26日 19:58:56 +02:00
7dac82333f remove ConnectionProcessor state
32ba85505a Refactored ConnectionProcessor state and error handling, replaced umbrella bevy dependencies with focused sub-crates, and moved peer player despawn into NetworkSet::DropPeers.
c5673e372c Fixed signalling TCP drop detection, input event cleanup robustness, and media peer send error handling.
1a76258909 Added peer disconnect integration tests, remote player despawning on disconnect, and exposed disconnect cleanup systems for testing
7efcf5114a Added peer disconnect detection and cleanup across networking crates
Compare 5 commits »
Pyxl pushed to develop at prismic/prismic 2026年06月26日 19:46:50 +02:00
1fcd4f4e2c remove ConnectionProcessor state
Pyxl pushed to main at prismic/prismic 2026年06月25日 15:16:20 +02:00
d378e02553 set licensing of crates
Pyxl pushed to main at prismic/prismic 2026年06月24日 23:32:15 +02:00
54bd975adb remove gitattributes
Pyxl pushed to main at prismic/prismic 2026年06月24日 19:50:49 +02:00
e1858439c2 move relative to player orientation
48b3529309 give player camera again
7901f81edc split movement controller into separate scene
5aff110796 keyboard directional input
0953821f21 fix undefined behavior with to-many relations
Compare 15 commits »
Pyxl pushed to relationships at prismic/prismic 2026年06月24日 19:48:55 +02:00
e1858439c2 move relative to player orientation
48b3529309 give player camera again
7901f81edc split movement controller into separate scene
Compare 3 commits »
Pyxl pushed to relationships at prismic/prismic 2026年06月24日 19:15:14 +02:00
5aff110796 keyboard directional input
0953821f21 fix undefined behavior with to-many relations
Compare 2 commits »
Pyxl pushed to relationships at prismic/prismic 2026年06月21日 14:24:15 +02:00
49694c6d29 keyboard input
56f1eaa012 support builtin relationships
dbc2f52864 to many relationships
6318529fd1 remove entity-event component
Compare 4 commits »
Pyxl pushed to relationships at prismic/prismic 2026年06月11日 14:47:03 +02:00
6a5e31d2ec movement controller with relationship
f5653d86ea relationships
c9148c9187 organize scene code
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Pyxl pushed to relationships at prismic/prismic 2026年06月09日 06:28:37 +02:00
0db54037fe scenes move components into their own map
9abb1521c4 turn wasm entity into a resource
9fec19a32e strip for rewrite
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Pyxl created branch relationships in prismic/prismic 2026年06月09日 06:28:37 +02:00